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[[Image:YoshinoriOno.png|right|border|240px|thumb|Yoshinori Ono with his signature [[Blanka]] toy.]]
'''Yoshinori Ono''' (小野 義徳) is a producer and former sound manager at [[Capcom]] who worked on the original ''[[Street Fighter Series|Street Fighter]]'' games. He is also a musician, known to play both keyboards and electric guitar. Regarded as the driving force behind the ''Street Fighter'' series since its "revival" with ''[[Street Fighter IV]]'' in 2008, Ono is a minor celebrity for the fighting game community. He also composed the music for the obscure ''[[Mega Man Battle & Chase]]'', including "Kaze yo Tsutaete...," [[Roll]]'s official vocal theme.
+
'''Yoshinori Ono''' (小野 義徳) is a producer, former sound manager and former brand manager at [[Capcom]]. He is also a musician, known to play both keyboards and electric guitar. Regarded as the driving force behind the ''[[Street Fighter (series)|Street Fighter]]'' series since its "revival" with ''[[Street Fighter IV]]'' in 2008, Ono is a minor celebrity for the fighting game community. He also composed the music for the obscure ''[[Mega Man: Battle & Chase]]'', including "''Kaze yo Tsutaete...,''" [[Roll]]'s official vocal theme. In August 2020, Ono announced that he would leave Capcom.<ref name="Ono leaves Capcom">https://twitter.com/Yoshi_OnoChin/status/1292430444672163842</ref><ref>https://twitter.com/Yoshi_OnoChin/status/1303880527347249154</ref>
   
 
== History ==
 
== History ==
 
According to Ono, in junior school he would visit a large bookstore to read about programming. In high school, however, he decided to get into music and learned the keyboard. In university, he studied Architectural Mechanics in order to have access to a faculty with a supercomputer. He learned the guitar and began to specialize in 3D fluid rendering, to the point where his mentor said he could postgraduate work.<ref name="Eurogamer Interview">http://www.eurogamer.net/articles/2012-06-11-the-rise-and-collapse-of-yoshinori-ono</ref>
[[Image:YoshinoriOno.png|right|border|240px]]
 
According to Ono, in junior school he would visit a large bookstore to read about programming. In high school, however, he decided to get into music and learned the keyboard. In university, he studied Architectural Mechanics in order to have access to a faculty with a supercomputer. He learned the guitar and began to specialize in 3D fluid rendering, to the point where his mentor said he could postgraduate work.<ref>http://www.eurogamer.net/articles/2012-06-11-the-rise-and-collapse-of-yoshinori-ono</ref>
 
   
Instead, he responded to a job advertisement as a composer with Capcom, as he was familiar with the company from playing ''[[Final Fight]]'' in arcades, sending in a demo tape of himself on the guitar. He was called in for interview and hired the next day. His job consisted of manually programming music in binary, with his first project being 1993's ''Muscle Bomber'', known overseas as ''[[Saturday Night Slam Masters]]''. He then worked on ports of ''[[Super Street Fighter II|Super Street Fighter II X]]'' and ''[[Street Fighter Alpha: Warriors' Dreams]]''.
+
Instead, he responded to a job advertisement as a composer with Capcom, as he was familiar with the company from playing ''[[Final Fight]]'' in arcades, sending in a demo tape of himself on the guitar. He was called in for interview and hired the next day. His job consisted of manually programming music in binary, with his first project being 1993's ''Muscle Bomber'', known overseas as ''[[Saturday Night Slam Masters]]''. He then worked on ports of ''[[Super Street Fighter II|Super Street Fighter II X]]'' and ''[[Street Fighter Alpha: Warriors' Dreams]]''.<ref name="Eurogamer Interview"/>
   
His transition to a management role came about the time he was working on the ''[[Street Fighter III]]'' series, where he did human resources management in addition to his regular duties. However after ''[[Street Fighter III: 3rd Strike|3rd Strike]]'', the series was seen as "dead" and it wasn't until Ono's promotion to producer and his grassroots campaign to get public demand up that a small budget for R&D was allocated for a prototype for ''[[Street Fighter IV]]''.
+
His transition to a management role came about the time he was working on the ''[[Street Fighter III (series)|Street Fighter III]]'' series, where he did human resources management in addition to his regular duties. However after ''[[Street Fighter III: 3rd Strike|3rd Strike]]'', the series was seen as "dead" and it wasn't until Ono's promotion to producer and his grassroots campaign to get public demand up that a small budget for R&D was allocated for a prototype for ''[[Street Fighter IV]]''.<ref name="Eurogamer Interview"/>
   
Since the success of ''Street Fighter IV'' and its updates, Ono has been viewed as the "godfather" of the series and he continues to promote it and drive demand.
+
Since the success of ''Street Fighter IV'' and its updates, Ono was more or less viewed as the "godfather" of the series and he continued to promote it and drive demand.
  +
  +
In 9th August 2020, Ono announced that he would leave Capcom after serving almost 30 years at the company.<ref name="Ono leaves Capcom" /> In April 2021, he announced that he would join Delightworks as its new president and chief operating officer (COO) in May 1st.<ref>https://www.gematsu.com/2021/04/yoshinori-ono-appointed-president-and-coo-of-delightworks</ref>
   
 
==Production History==
 
==Production History==
*''[[Mega Man Battle & Chase]]'' (1997) -- Music Composer
+
*''[[Mega Man: Battle & Chase]]'' (1997) -- Music Composer
  +
 
*''[[Marvel vs. Capcom: Clash of Super Heroes]]'' (Arcade and PSX Versions) (1998/1999) -- Special Thanks to
 
*''[[Marvel vs. Capcom: Clash of Super Heroes]]'' (Arcade and PSX Versions) (1998/1999) -- Special Thanks to
  +
 
*''[[Marvel vs. Capcom: Clash of Super Heroes]]'' (Dreamcast Version) (1999) -- Special Thanks to (Arcade Staff)
 
*''[[Marvel vs. Capcom: Clash of Super Heroes]]'' (Dreamcast Version) (1999) -- Special Thanks to (Arcade Staff)
  +
 
*''[[Street Fighter III 3rd Strike: Fight for the Future]]'' (Arcade Version) (1999) -- Sound Management Director
 
*''[[Street Fighter III 3rd Strike: Fight for the Future]]'' (Arcade Version) (1999) -- Sound Management Director
  +
 
*''[[The Misadventures of Tron Bonne]]'' (1999) -- Special Thanks to
 
*''[[The Misadventures of Tron Bonne]]'' (1999) -- Special Thanks to
  +
 
*''[[Breath of Fire IV]]'' (2000/2003) -- Animation Production Director
 
*''[[Breath of Fire IV]]'' (2000/2003) -- Animation Production Director
  +
 
*''[[Spawn: In the Demon's Hand]]'' (2000) -- Sound Promotion (Music Design)
 
*''[[Spawn: In the Demon's Hand]]'' (2000) -- Sound Promotion (Music Design)
  +
 
*''[[Street Fighter III 3rd Strike: Fight for the Future]]'' (Dreamcast Version) (2000) -- Sound Management Director (Arcade Original Staff), Special Thanks (Consumer Staff)
 
*''[[Street Fighter III 3rd Strike: Fight for the Future]]'' (Dreamcast Version) (2000) -- Sound Management Director (Arcade Original Staff), Special Thanks (Consumer Staff)
  +
 
*''[[Heavy Metal: Geomatrix]]'' (2001) -- Promotion Unit
 
*''[[Heavy Metal: Geomatrix]]'' (2001) -- Promotion Unit
  +
 
*''[[One Piece Mansion]]'' (2001) -- Sound Producer
 
*''[[One Piece Mansion]]'' (2001) -- Sound Producer
  +
 
*''[[Devil May Cry]]'' (2001) -- Sound Design Coordination
 
*''[[Devil May Cry]]'' (2001) -- Sound Design Coordination
  +
  +
*''[[Mobile Suit Gundam: Federation vs. Zeon]]'' (2001) -- Sound Management Director
  +
 
*''[[Onimusha 2: Samurai's Destiny]]'' (2002) -- All Scores Associate Produced by (Sound Crew)
 
*''[[Onimusha 2: Samurai's Destiny]]'' (2002) -- All Scores Associate Produced by (Sound Crew)
  +
 
*''[[JoJo's Bizarre Adventure: Golden Wind|JoJo's Bizarre Adventure: Ougon no Kaze]]'' (2002) -- Sound Management Director
 
*''[[JoJo's Bizarre Adventure: Golden Wind|JoJo's Bizarre Adventure: Ougon no Kaze]]'' (2002) -- Sound Management Director
  +
 
*''[[Chaos Legion]]'' (PS2 Version) (2003) -- Producer
 
*''[[Chaos Legion]]'' (PS2 Version) (2003) -- Producer
  +
 
*''[[Chaos Legion]]'' (PC Version) (2003) -- Special Thanks - Original Game Designers (Chaos Legion for PC)
 
*''[[Chaos Legion]]'' (PC Version) (2003) -- Special Thanks - Original Game Designers (Chaos Legion for PC)
  +
 
*''[[Street Fighter III 3rd Strike: Fight for the Future]]'' (PS2 Version) (2004) -- Sound Management Director (Arcade Original Staff), Special Thanks (Consumer Original Staff)
 
*''[[Street Fighter III 3rd Strike: Fight for the Future]]'' (PS2 Version) (2004) -- Sound Management Director (Arcade Original Staff), Special Thanks (Consumer Original Staff)
  +
 
*''[[Capcom Fighting Evolution]]'' (Arcade and PS2 Versions) (2004) -- Producer
 
*''[[Capcom Fighting Evolution]]'' (Arcade and PS2 Versions) (2004) -- Producer
  +
 
*''[[Shadow of Rome]]'' (2005) -- Co-Producer
 
*''[[Shadow of Rome]]'' (2005) -- Co-Producer
  +
 
*''[[Capcom Fighting Evolution]]'' (Xbox Version) (2005) -- Producer (Arcade Staff), Producer (Consumer Staff)
 
*''[[Capcom Fighting Evolution]]'' (Xbox Version) (2005) -- Producer (Arcade Staff), Producer (Consumer Staff)
  +
 
*''[[Lost Planet: Extreme Condition]]'' (2006/2007/2008) -- Special Thanks
 
*''[[Lost Planet: Extreme Condition]]'' (2006/2007/2008) -- Special Thanks
  +
 
*''[[Tatsunoko vs. Capcom]]'' (2008) -- General Manager
 
*''[[Tatsunoko vs. Capcom]]'' (2008) -- General Manager
  +
 
*''[[Street Fighter IV]]'' (2009) -- Producer
 
*''[[Street Fighter IV]]'' (2009) -- Producer
  +
 
*''[[w:c:Streetfighter:Street Fighter IV: The Ties That Bind|Street Fighter IV: The Ties That Bind]]'' (2009) -- Producer
 
*''[[w:c:Streetfighter:Street Fighter IV: The Ties That Bind|Street Fighter IV: The Ties That Bind]]'' (2009) -- Producer
  +
 
*''[[Super Street Fighter IV]]'' (2010) -- Producer
 
*''[[Super Street Fighter IV]]'' (2010) -- Producer
  +
*''[[w:c:Streetfighter:Super Street Fighter IV: Juri OVA|Super Street Fighter IV]]'' (OVA) (2010) -- Producer (Staff)
+
*''[[w:c:Streetfighter:Super Street Fighter IV OVA|Super Street Fighter IV]]'' (OVA) (2010) -- Producer (Staff)
  +
 
*''[[Super Street Fighter IV Arcade|Super Street Fighter IV Arcade Edition]]'' (2010/2011) -- Producer
 
*''[[Super Street Fighter IV Arcade|Super Street Fighter IV Arcade Edition]]'' (2010/2011) -- Producer
  +
 
*''[[Super Street Fighter IV|Super Street Fighter IV 3D Edition]]'' (2011) -- Producer
 
*''[[Super Street Fighter IV|Super Street Fighter IV 3D Edition]]'' (2011) -- Producer
  +
 
*''[[Street Fighter III 3rd Strike|Street Fighter III 3rd Strike Online Edition]]'' (2011) -- Sound Management Director (Staff) (Street Fighter: 3rd Strike - Fight for the Future)
 
*''[[Street Fighter III 3rd Strike|Street Fighter III 3rd Strike Online Edition]]'' (2011) -- Sound Management Director (Staff) (Street Fighter: 3rd Strike - Fight for the Future)
  +
 
*''[[Street Fighter X Tekken]]'' (2012) -- Producer
 
*''[[Street Fighter X Tekken]]'' (2012) -- Producer
  +
 
*''[[Street Fighter X Tekken Vita]]'' (2012) -- Producer
 
*''[[Street Fighter X Tekken Vita]]'' (2012) -- Producer
  +
 
*''[[Ultra Street Fighter IV]]'' (2014) -- Executive Producer
 
*''[[Ultra Street Fighter IV]]'' (2014) -- Executive Producer
  +
 
*''[[Street Fighter V]]'' (2016) -- Executive Producer
 
*''[[Street Fighter V]]'' (2016) -- Executive Producer
  +
  +
*''[[Ultra Street Fighter II: The Final Challengers]]'' (2017) -- Producer
  +
  +
*''[[Marvel vs. Capcom: Infinite]]'' (2017) -- Executive Producer
   
 
==Song Credits==
 
==Song Credits==
'''''[[Mega Man Battle & Chase]]'''''
+
'''''[[Mega Man: Battle & Chase]]'''''
 
*Rockman Battle & Chase (Over the Top) ~Opening Demo~ -- Composition & Arrangement
 
*Rockman Battle & Chase (Over the Top) ~Opening Demo~ -- Composition & Arrangement
 
*Ready for Break ~Introducing Racer Demo~ -- Composition & Arrangement
 
*Ready for Break ~Introducing Racer Demo~ -- Composition & Arrangement
Line 99: Line 138:
   
 
==Trivia==
 
==Trivia==
*Yoshinori Ono is frequently photographed with a tiny [[Blanka]] figure in his hand. According to an interview with Nintendo Channel, Ono obtained this toy along with a few extra, from a McDonalds Happy Meal set in the Phillipines. Currently one of them is broken and Ono keeps the other close to him.
+
*Yoshinori Ono is frequently photographed with a tiny [[Blanka]] figure in his hand. According to an interview with [[Wikipedia:Nintendo Channel|Nintendo Channel]], Ono obtained this toy along with a few extra, from a [[Wikipedia:McDonalds|McDonalds]] Happy Meal set in the Phillipines. Currently one of them is broken and Ono keeps the other close to him.{{Fact}}
**Blanka is also said to be Ono's favorite ''[[Street Fighter Series|Street Fighter]]'' character.
+
**Blanka is also said to be Ono's favorite ''[[Street Fighter (series)|Street Fighter]]'' character.
   
*Ono is regarded by much of the fanbase as a "troll"<ref>http://www.eventhubs.com/news/2012/jan/27/ono-practices-how-troll-using-street-fighter-movie/</ref><ref>http://www.dualshockers.com/2011/05/17/yoshinori-the-troll-ono-teases-street-fighter-3rd-strike-online-edition/</ref>, although whether this is perceived as endearing or not is a matter of some debate. Ono, for his part, has said that "''as long as nobody stabs [him], [he] is happy to receive criticism''".
+
*Ono is regarded by much of the fanbase as a "troll"<ref>http://www.eventhubs.com/news/2012/jan/27/ono-practices-how-troll-using-street-fighter-movie/</ref><ref>http://www.dualshockers.com/2011/05/17/yoshinori-the-troll-ono-teases-street-fighter-3rd-strike-online-edition/</ref>, although whether this is perceived as endearing or not is a matter of some debate. Ono, for his part, has said that "as long as nobody stabs [him], [he] is happy to receive criticism".<ref name="Eurogamer Interview"/>
   
 
== References ==
 
== References ==
Line 108: Line 147:
   
 
== External Links ==
 
== External Links ==
* [https://twitter.com/Yoshi_OnoChin Yoshinori Ono's Twitter (Yoshi_OnoChin)]
+
* [https://twitter.com/Yoshi_OnoChin Yoshinori Ono's Twitter account (Yoshi_OnoChin)]
* [[Wikipedia:Yoshinori Ono|Wikipedia article]]
+
* [[Wikipedia:Yoshinori Ono (game producer)|Wikipedia article]]
 
* [[w:c:streetfighter:Yoshinori Ono|''Street Fighter'' wikia article]]
 
* [[w:c:streetfighter:Yoshinori Ono|''Street Fighter'' wikia article]]
  +
[[Category:Composers]]
  +
[[Category:Former Capcom Staff]]
 
[[Category:Producers]]
 
[[Category:Producers]]
  +
[[Category:Real-life people]]
  +
[[Category:Male people]]

Revision as of 10:16, 6 May 2021

YoshinoriOno

Yoshinori Ono with his signature Blanka toy.

Yoshinori Ono (小野 義徳) is a producer, former sound manager and former brand manager at Capcom. He is also a musician, known to play both keyboards and electric guitar. Regarded as the driving force behind the Street Fighter series since its "revival" with Street Fighter IV in 2008, Ono is a minor celebrity for the fighting game community. He also composed the music for the obscure Mega Man: Battle & Chase, including "Kaze yo Tsutaete...," Roll's official vocal theme. In August 2020, Ono announced that he would leave Capcom.[1][2]

History

According to Ono, in junior school he would visit a large bookstore to read about programming. In high school, however, he decided to get into music and learned the keyboard. In university, he studied Architectural Mechanics in order to have access to a faculty with a supercomputer. He learned the guitar and began to specialize in 3D fluid rendering, to the point where his mentor said he could postgraduate work.[3]

Instead, he responded to a job advertisement as a composer with Capcom, as he was familiar with the company from playing Final Fight in arcades, sending in a demo tape of himself on the guitar. He was called in for interview and hired the next day. His job consisted of manually programming music in binary, with his first project being 1993's Muscle Bomber, known overseas as Saturday Night Slam Masters. He then worked on ports of Super Street Fighter II X and Street Fighter Alpha: Warriors' Dreams.[3]

His transition to a management role came about the time he was working on the Street Fighter III series, where he did human resources management in addition to his regular duties. However after 3rd Strike, the series was seen as "dead" and it wasn't until Ono's promotion to producer and his grassroots campaign to get public demand up that a small budget for R&D was allocated for a prototype for Street Fighter IV.[3]

Since the success of Street Fighter IV and its updates, Ono was more or less viewed as the "godfather" of the series and he continued to promote it and drive demand.

In 9th August 2020, Ono announced that he would leave Capcom after serving almost 30 years at the company.[1] In April 2021, he announced that he would join Delightworks as its new president and chief operating officer (COO) in May 1st.[4]

Production History

  • Chaos Legion (PC Version) (2003) -- Special Thanks - Original Game Designers (Chaos Legion for PC)

Song Credits

Mega Man: Battle & Chase

  • Rockman Battle & Chase (Over the Top) ~Opening Demo~ -- Composition & Arrangement
  • Ready for Break ~Introducing Racer Demo~ -- Composition & Arrangement
  • Over the Top ~Theme of Rockman~ -- Composition & Arrangement
  • Sunshine Girl ~Theme of Roll~ -- Composition & Arrangement
  • Kick About ~Theme of Blues~ -- Composition & Arrangement
  • Go for it! ~Theme of Forte~ -- Composition & Arrangement
  • Otoko no Hanamichi ~Theme of Guts Man~ -- Composition & Arrangement
  • Through the Air ~Theme of Quick Man~ -- Composition & Arrangement
  • "snow - rainbow ~Theme of Ice Man~ -- Composition & Arrangement
  • Dark the Moon ~Theme of Shadow Man~ -- Composition & Arrangement
  • Storming Bomber ~Theme of Napalm Man~ -- Composition & Arrangement
  • Speed•Star ~Theme of Spring Man~ -- Composition & Arrangement
  • I am world king!! ~Theme of Dr. Wily~ -- Composition & Arrangement
  • Courageous Heart ~Theme of Duo~ -- Composition & Arrangement
  • Over the Top (Ballad version) ~Rockman Ending~ -- Composition & Arrangement
  • Sunshine Girl (Ending version) ~Roll Ending~ -- Composition & Arrangement
  • Kick About (Jazz version) ~Blues Ending~ -- Composition & Arrangement
  • Go for it! (Ballad version) ~Forte Ending~ -- Composition & Arrangement
  • Ah~ Otoko Ichidai (Guitar instrumental) ~Guts Man Ending~ -- Composition
  • Through the Air (Orchestra version) ~Quick Man Ending~ -- Composition & Arrangement
  • Love Love Roll! ~Ice Man Ending~ -- Composition & Arrangement
  • moon light ~Shadow Man Ending~ -- Composition & Arrangement
  • Burning Bomber ~Napalm Man Ending~ -- Composition & Arrangement
  • Speed•Star (Cheerful version) ~Spring Man Ending~ -- Composition & Arrangement
  • Kaze yo Tsutaete...(Game version) ~Roll Special Ending~ -- Lyrics, Composition & Arrangement
  • Ah~ Otoko Ichidai (Game version) ~Guts Man Special Ending~ -- Composition & Arrangement
  • Rockman Battle & Chase (Over the Top) ~Title Demo~ -- Composition & Arrangement
  • the straight out (PS original sound) ~Character Select~ -- Composition & Arrangement
  • soon... (PS original sound) ~Introducing Course Demo~ -- Composition & Arrangement
  • Here goes! (PS original sound) ~Setting Machine Demo~ -- Composition & Arrangement
  • Hold Out (PS original sound) ~Getting Parts Demo~ -- Composition & Arrangement
  • Shadow (PS original sound) ~Option Demo~ -- Composition & Arrangement
  • Chasers ~Future City Course~ -- Composition & Arrangement
  • dancing the eyes ~Mountain Course~ -- Composition & Arrangement
  • Escape ~Cavern Course~ -- Composition & Arrangement
  • Are you gloomy? ~Toy's Factory Course~ -- Composition & Arrangement
  • dUEL ~Wily's Base Course~ -- Composition & Arrangement
  • secret party ~Space Course~ -- Composition & Arrangement
  • dimension shift ~Sky Course~ -- Composition & Arrangement
  • standing over there ~Ordnance Factory Course~ -- Composition & Arrangement
  • Duo Here ~Secret Production~ -- Composition & Arrangement
  • Here Comes the New Challenger ~!?~ -- Arrangement
  • Black Star ~Secret Production~ -- Arrangement
  • Over the Top (Piano Solo version) ~Staff Roll Demo 1~ -- Composition
  • Over the Top (dance Mix version) ~Staff Roll Demo 2~ -- Composition & Arrangement
  • Kaze yo Tsutaete... (original Mix) -- Lyrics, Composition & Arrangement
  • Ah~ Otoko Ichidai (original Mix) -- Composition & Arrangement
  • Kaze yo Tsutaete... (instrumental Mix) -- Composition & Arrangement
  • Ah~ Otoko Ichidai (instrumental Mix) -- Composition & Arrangement
  • Kaze yo Tsutaete... (Piano Solo version) -- Composition [NOTE: A secret track on the game's soundtrack]

Trivia

  • Yoshinori Ono is frequently photographed with a tiny Blanka figure in his hand. According to an interview with Nintendo Channel, Ono obtained this toy along with a few extra, from a McDonalds Happy Meal set in the Phillipines. Currently one of them is broken and Ono keeps the other close to him.[citation needed]
  • Ono is regarded by much of the fanbase as a "troll"[5][6], although whether this is perceived as endearing or not is a matter of some debate. Ono, for his part, has said that "as long as nobody stabs [him], [he] is happy to receive criticism".[3]

References

External Links