Sprite animation of the Yashichi.

The Yashichi is a trademark pinwheel-like emblem created by Capcom, found in many of their video games in a similar way to Namco's Special Flag. It was based on the pinwheel from the TV show Mito Kōmon.[1][2]

Description[edit | edit source]

The Yashichi and Cammy in a promotional art for 1942.

Side Arms Hyper Dyne.

Hydron's Capcom Fighting Evolution ending.

It often restores the player's health or acts as a bonus point item. The symbol is an orange circle decorated with a stylized white cross that resembles a pinwheel.

The item appeared first in 1984, in Capcom's first title, Vulgus, as an enemy (it was also featured in Capcom's fifth title, Exed Exes, in a similar role). Since then, it has been featured in many other games in a far more benign role; in particular, it appeared in Mega Man as an item which fully restored health and weapon energy. It once again serves the same purpose in the series' tenth installment, Mega Man 10, and can only be found on the game's Easy difficulty setting.

List of games featuring the Yashichi[edit | edit source]

Game Year Appearance details
Vulgus 1984 Enemy.
Exed Exes 1985 Enemy.
1942 1984
Pirate Ship Higemaru 1984
Trojan
Ghosts 'n Goblins 1986 (NES) NES version item.
Mega Man 1987 Full recovery item.
Mega Man: Powered Up 2006 Appears on Easy Difficulty, as well as being an item in the Level Editor.
Commando In the NES version, the item is invisible and found only after shooting its location. It gives the player 10,000 points. It is interesting to note that the Yashichi featured in the game is blue instead of orange or red.
Gun.Smoke
Black Tiger/Black Dragon 1-Up item.
1943: The Battle of Midway
1943 Kai
1942: Joint Strike
SonSon 1984 Bonus item.
Hyper Dyne Side Arms 1986
Forgotten Worlds 1988
SonSon II 1989
U.N. Squadron 1989 Item that completely refills the energy bar.
Kamen no Ninja Hanamaru/Yo Noid 1990
Nemo 1990 Powers up Nemo's attack for a limited amount of hits.
1941: Counter Attack 1990
Magic Sword 1990
The King Of Dragons 1991 Item that gives the player a "continue".
Varth: Operation Thunderstorm 1992
Street Fighter II Turbo: Hyper Fighting 1992 Menu icon.
Final Fight 3 1995 Temporary invincibility item.
Marvel Super Heroes 1995
Street Fighter Alpha 2 1996 Drawn match icon (sudden death only).
Mega Man 2: The Power Fighters 1996 Appears in one of Cut Man's attacks.
Mega Man 8 1996 Full recovery item.
Mega Man Battle & Chase 1997 Item that temporary gives invincibility and full speed.
Strider 2 1999
Mega Man Battle Chip Challenge 2003 Menu icon.
Capcom Fighting Evolution 2004 In Hydron's ending.
Bionic Commando Rearmed 2008 It serves as a collectable item which earns the collector an achievement for all twelve found within the game.
Shin Megami Tensei: Persona 4 2008 The item, featured for the first time in a non-Capcom game, deals 50 points of Wind Damage.
Mega Man ZX Advent 2007 Optional quest item.
Dark Void Zero 2010
Tatsunoko vs. Capcom: Ultimate All-Stars 2010
Mega Man 10 2010 Full recovery item.
Dead Rising 2 2010
Marvel vs. Capcom 3 2011 Appears as one of Hsien-Ko's projectiles.
Asura's Wrath 2012 Hidden within the interlude of Episode 2.
Dimahoo 2000
Resident Evil 6 2012
DmC: Devil May Cry 2013 One of Dante's weapons, Aquila, a set of pointed shuriken/chakram-esque blades, is named Yashichi in the game files, presumably meaning it was a prototype name during the game's development.
Dead Rising 3 2013 A bonus item in the Xbox One exclusive DLC Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α.
Phoenix Wright: Ace Attorney - Spirit of Justice 2016 Visible as a computer icon on the "E-mail" piece of evidence in the final case.
Mega Man 11 2018 Full recovery item.
Shinsekai: Into the Depths 2019 Collectible.

References[edit | edit source]

  1. GameCenter CX Season 2 Episode 1 (Atlantis no Nazo), "I’d Like to Meet This Man" segment
  2. http://www.giantbomb.com/yashichi/93-3/
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