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== Gameplay ==
 
== Gameplay ==
 
The story of ''Way of The Samurai 2'' does not pick up where the first game left off. Instead, it covers events many years before the events of the original. The player starts as a hungry ronin who collapsed at the gate of a famous trading island-city called Amahara. Soon thereafter, a little girl shares her riceball with the ronin, giving him (or her, depending on your choice) energy. A choice appears, introducing the player to the diverse life of a samurai.
 
The story of ''Way of The Samurai 2'' does not pick up where the first game left off. Instead, it covers events many years before the events of the original. The player starts as a hungry ronin who collapsed at the gate of a famous trading island-city called Amahara. Soon thereafter, a little girl shares her riceball with the ronin, giving him (or her, depending on your choice) energy. A choice appears, introducing the player to the diverse life of a samurai.
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=== Combat ===
 
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Keeping true to the name, the combat systems from the original ''Way of the Samurai'' are carried over, albeit with some changes. Amongst them are the inclusion of "stance-breaker" attacks on nearly every weapon (which were previously available only to a select few of swords), simplified guard/parry system, and "instant kill" techniques. Also, many new combos have been added.
   
 
== Packaging Artwork ==
 
== Packaging Artwork ==

Revision as of 01:40, 17 June 2008

WaySam2Logo

Way of the Samurai 2 is a PlayStation 2 action-adventure game released in 2004.

The game is a sequel to Way of the Samurai, however despite similarities in gameplay and style, the events and characters in each game are unrelated.

Gameplay

The story of Way of The Samurai 2 does not pick up where the first game left off. Instead, it covers events many years before the events of the original. The player starts as a hungry ronin who collapsed at the gate of a famous trading island-city called Amahara. Soon thereafter, a little girl shares her riceball with the ronin, giving him (or her, depending on your choice) energy. A choice appears, introducing the player to the diverse life of a samurai.

Combat

Keeping true to the name, the combat systems from the original Way of the Samurai are carried over, albeit with some changes. Amongst them are the inclusion of "stance-breaker" attacks on nearly every weapon (which were previously available only to a select few of swords), simplified guard/parry system, and "instant kill" techniques. Also, many new combos have been added.

Packaging Artwork