Toshio Kajino (梶野 俊夫) is a former Capcom sound designer active throughout the 1990s. His worklist ranges from the SNES (where he was involved with the first few titles released for the platform), arcade systems (for both CPS1 and CPS2 titles), Sony's PlayStation console, and Nintendo's handheld systems. He was credited by his alias, Bull, for most of his earlier works.
In 1993, Kajino effective replaced Yoshihiro Sakaguchi as head of Capcom's sound department. As a result, the majority of the company's headlining titles for the next eight years would utilize the sound effects he credited.
Colleagues include sound programmer Yasushi Ikeda (for his SNES work), composer Syun Nishigaki and designer Nobuhiro Ohuchi (for his arcade work), and designers Tomoyuki Kawakami and Atsuko Fujitani (for his PlayStation work).
Kajino left the company following his work on 2002 title Dino Stalker. His only known credit since then is for Mario Superstar Baseball (developed by Namco), where he once more worked with Ohuchi.
Production History
- Final Fight (SNES Version) (1990) -- Music/Sound (as Bull)
- U.N. Squadron (SNES Version) (1991) -- Sound Design (as Bull)
- Mega Man: Dr. Wily's Revenge (1991) [NOTE: No in-game credit list]
- Super Ghouls 'n Ghosts (SNES Version) (1991) -- Sound Composer (as Bull)
- Final Fight Guy (1992) -- Music/Sound (as Bull)
- Varth: Operation Thunderstorm (1992) -- Sound (as Bull)
- Warriors of Fate (Arcade Version) (1992) -- Sound (as Bull)
- Cadillacs & Dinosaurs (1993) -- Sound Des. (as Toshi Bull)
- The Punisher (Arcade Version) (1993) -- Sound Design
- Saturday Night Slam Masters (Arcade Version) (1993) -- Sound Des, (as Toshi)
- Super Street Fighter II (Arcade Version) (1993) -- Sound (as Toshio)
- Eco Fighters (1993) -- Sound Designer (as Toshio・K)
- Muscle Bomber Duo (1993) -- Sound Des, (as Toshi)
- Super Street Fighter II Turbo (Arcade Version) (1994) -- Sound (as Toshio)
- Alien vs. Predator (Arcade Version) (1994) -- Sound Designer
- Darkstalkers: The Night Warriors (1994/1996) -- Sound Design
- Dungeons & Dragons: Tower of Doom (1994) -- Sound Designer
- Ring of Destruction: Slam Masters II (1994) -- Sound (as T.Kajino)
- X-Men: Children of the Atom (1994/1995/1997/1998) -- Sound Designer (as TOSHIO Kajino)
- Night Warriors: Darkstalkers' Revenge (1995/1996) -- Sound Designer
- Street Fighter Alpha (PSX and Saturn Versions) (1995/1996) -- Sound Design (Consumer Staff) (as toshio "T.KJN" KAJINO)
- Street Fighter Alpha 2 (SNES Version) (1996) -- Sound Supervisor (Consumer Staff) (as toshio KAJINO)
- Mega Man Legends (1997/2001) -- Script Editor, Sound Effects, Sound Effect Editing
- Resident Evil 2 (PSX, PC and Dreamcast Versions) (1998/1999) -- Sound Cooperate (Special Thanks)
- Giga Wing (1999) -- Sound Director (Capcom Staff)
- Marvel vs. Capcom: Clash of Super Heroes (Dreamcast Version) (1999) -- Sound Adviser (Consumer Staff) (as tkjn)
- Rockman Complete Works (1999) -- Sound
- Rockman 2 Complete Works (1999) -- Sound
- Rockman 3 Complete Works (1999) -- Sound
- Rockman 4 Complete Works (1999) -- Sound
- Resident Evil 2 (N64 Version) (1999) -- Sound Cooperate (Special Thanks) (Original Staff)
- Rockman 5 Complete Works (1999) -- Sound
- Rockman 6 Complete Works (1999) -- Sound
- Resident Evil: Survivor (2000) -- Special Thanks
- Mega Man Xtreme (2000) -- Sound
- Mega Man 64 (2000) -- Script Editor (Original Staff), Sound Effects (Original Staff), Sound Effect Editing (Original Staff)
- Mega Man X5 (2000/2002) -- Sound Effect
- Final Fight One (2001) -- Music/Sound (as Bull) [NOTE: Credits were lifted from Final Fight (SNES Version), as this is a port]
- Super Street Fighter II Turbo: Revival (2001) -- Sound (as Tosio Kajino)
- Mega Man Xtreme 2 (2001) -- Sound (as Toshio)
- Mega Man X6 (2001/2002) -- Sound (as Tosio Kajino)
- Dino Stalker (2002) -- Sound Editor / Mixer (CG Movie Work)
- Super Street Fighter II Turbo HD Remix (2008) -- Sound (Original Development Team) (Capcom)
Song Credits
Final Fight (SNES Version)
- Demo BGM -- Arrangement
- Player Select -- Arrangement
- Opening -- Arrangement
- (Stage 1) BGM 1 -- Arrangement
- (Stage 1) BGM 2 -- Arrangement
- Round Clear -- Arrangement
- (Stage 2) BGM 3 -- Arrangement
- (Stage 2) BGM 4 -- Arrangement
- Bonus Stage -- Arrangement
- (Stage 3) BGM 5 -- Arrangement
- (Stage 4) BGM 6 -- Arrangement
- (Stage 4) BGM 7 -- Arrangement
- (Stage 4) BGM 8 -- Arrangement
- Pause -- Composition & Arrangement
- (Stage 5) BGM 9 -- Arrangement
- Last Round Clear -- Arrangement
- Ending -- Arrangement
- Continue -- Arrangement
- Game Over -- Arrangement
- BGM 10 -- Arrangement [NOTE: Unused in-game]