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'''Takashi Moriguchi''' is a [[Capcom]] sound designer and engineer most often involved with cinematic mixing. He originally dealt with sound effects for GBA titles and is now a part of bit Master studio (along with his superior [[Kazuya Takimoto]]), where he occasionally works under studio manager [[Setsuo Yamamoto]].
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'''Takashi Moriguchi''' (森口 崇) is a [[Capcom]] sound designer and engineer most often involved with cinematic mixing. He originally dealt with sound effects for GBA titles and is now a part of bit Master studio (along with his superior [[Kazuya Takimoto]]), where he occasionally works under studio manager [[Setsuo Yamamoto]].
   
 
Colleagues include [[Shinji Amagishi]], [[Gaku Komura]] and [[Masatomo Tajima]].
 
Colleagues include [[Shinji Amagishi]], [[Gaku Komura]] and [[Masatomo Tajima]].
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*''[[Ultra Street Fighter II: The Final Challengers]]'' (2017) -- Sound Engineer (Sound Section Staff)
 
*''[[Ultra Street Fighter II: The Final Challengers]]'' (2017) -- Sound Engineer (Sound Section Staff)
 
*''[[Monster Hunter: World]]'' (2018) -- bitMASTERstudio
 
*''[[Monster Hunter: World]]'' (2018) -- bitMASTERstudio
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*''[[Mega Man X Legacy Collection]]'' (2018) -- Bit Master Studio
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*''[[Mega Man X Legacy Collection 2]]'' (2018) -- Bit Master Studio
 
[[Category:Sound Designers]]
 
[[Category:Sound Designers]]
 
[[Category:Real-life people]]
 
[[Category:Real-life people]]

Latest revision as of 14:15, August 4, 2018

Takashi Moriguchi (森口 崇) is a Capcom sound designer and engineer most often involved with cinematic mixing. He originally dealt with sound effects for GBA titles and is now a part of bit Master studio (along with his superior Kazuya Takimoto), where he occasionally works under studio manager Setsuo Yamamoto.

Colleagues include Shinji Amagishi, Gaku Komura and Masatomo Tajima.

Production HistoryEdit

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