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Street Fighter EX is a spin-off series of Street Fighter, consisting of 2.5D fighting games developed by Arika (which was founded by former Capcom employees) and published by Capcom (who allowed the main series characters for licensed use). The games features several Street Fighter characters alongside original characters created and owned by Arika. The first installment, released in November 1996, was the first game in the Street Fighter series to feature 3D graphics.
Street Fighter EX3 Gameplay 1080P HD On PCSX2 1.1

Street Fighter EX3 Gameplay 1080P HD On PCSX2 1.1.0

GameplayEdit

The Street Fighter EX fighting system uses fighting systems from the Street Fighter II and Street Fighter Alpha series, but also has some original ones. In many ways, EX still plays like a 2D fighting game, but the linear plane in which characters fight often changes along a 3D arena. The game uses special moves and super combos familiar or similar to previous games in the series. Unlike in the Street Fighter Alpha titles or Darkstalkers, the EX series features a super meter with three separate sections, not levels, which is unique to this spinoff game series.

Aside from throwing the opponent or wearing away their health by using special moves, a way to fight blocking is the "Guard Break". The Guard Break is a move that, if it connects with the blocking opponent, breaks the block and makes the opponent dizzy. The Guard Break can be used at any time with one level of the Super Combo gauge.[1] This is also a SF mechanic but in Alpha, the guard break simply results in an opening, while EX guard break is more like a stun.

A special move can be done after a regular move or another special move; this is called "Canceling". In the process of doing a Super Combo, another Super Combo can be performed. This is called "Super Canceling" and can be done with Super Combos. This allows a player to string multiple super combos together for monumental damage.

Games Edit

SFEX2PlusJapanArt

EX2 Plus Japanese Cover Art

SFEXGroup

Arika meets Capcom

Characters Edit

Street Fighter Characters
Akuma
Blanka (Added in EX2)
Chun-Li
Dhalsim (Added in EX Plus α)
Evil Ryu (Added in EX Plus)
Guile
Ken Masters
M. Bison
Ryu
Sagat (Added in EX2)
Sakura (Added in EX Plus α)
Vega (Added in EX2)
Zangief
Arika Characters
Ace (Added in EX3)
Allen Snider
Area (Added in EX2 Plus)
Blair Dame
Cracker Jack
Cycloid Beta
Cycloid Gamma
Darun Mister
Doctrine Dark
Garuda
Hayate (Added in EX2)
Hokuto - (her evil version is known as "Bloody Hokuto")
Kairi
Nanase (Added in EX2)
Pullum Purna
Sharon (Added in EX2)
Shadowgeist (Added in EX2)
Skullomania
Vulcano Rosso (Added in EX2 Plus)

DevelopmentEdit

Development of the first game was headed by Akira Nishitani, best known for his work on Street Fighter II.[2] Though the gaming media had widely perceived Capcom's first in-house polygonal fighting game, Star Gladiator, as a warm-up for their first polygonal Street Fighter game, Arika did not consult with the Star Gladiator team in making Street Fighter EX. Arika vice president Ichiro Mihara explained, "In specific terms, it's a different development line. In addition, technically, it's completely different. The know-how we're using for this 2D/3D fighting game has no relation to Star Gladiator. Fundamentally, Akira is not a subsidiary company of Capcom. ... Some people may be under the impression that as we came from Capcom, there's some sort of link between us but in reality it's a different team making a different game. The concept is new and the know-how is new."[2]

Credits [Street Fighter EX]Edit

Arcade Version [Street Fighter EX]Edit

Planning: Arika
Planner: Nin (Akira Nishitani), Ohn (Junichi Ohno), Miz. (Ichirou Mihara)
Game Programmer: Takamasa Hori, Hiroyasu Od. Hasssy, Akira K.
System Programmer: Mitsu, M.Karasawa
Modeling Designer: Jun Matsumura 28
Motion Designer: Dirty Takaoka, Alien Pole, Masaaki Tanaka, Kazuko Kawanaka
B.G. Designer: Motokazu Sakai, Kaori Matsumoto
Effect Designer: Seigo Kawakami
Title Design: Motokazu Sakai, Osamu Fujita
Sound Creator: Shinji "Mega" Hosoe, Ayako "Aya" Saso, Takayuki "J99" Aihara
Voice Actor & Actress: Katashi Ishizuka, Tetsuya Iwanaga, Yuko Miyamura, Wataru Takagi, Tessho Genda, Chika Sakamoto, Issei Futamata, Banjo Ginga, Yuri Amano, Tomomichi Nishimura, Takashi Nagasako, Hikari Tachibana, Osamu Hosoi, Kaneto Shiozawa
Special Thanks: Yoshiki Okamoto and Capcom, Wakamatsu (Bet 50), Yuichiro Konno, Tomotaka Suzuki, Hiroshi Nagata
Producer: Nin
Distributed by Capcom
Produced by Arika

Arcade Version [Street Fighter EX Plus]Edit

Planning: Arika
Planner: Nin (Akira Nishitani), Ohn (Junichi Ohno), Miz. (Ichirou Mihara), Yuichiro Konno, Hiroshi Nagata
Game Programmer: Takamasa Hori, Hiroyasu Od. Hasssy, Akira K.
System Programmer: Mitsu, M.Karasawa
Modeling Designer: Jun Matsumura 28
Motion Designer: Dirty Takaoka, Alien Pole, Masaaki Tanaka, Kazuko Kawanaka
B.G. Designer: Motokazu Sakai, Kaori Matsumoto
Effect Designer: Seigo Kawakami
Title Design: Motokazu Sakai, Osamu Fujita
Sound Creator: Shinji "Mega" Hosoe, Ayako "Aya" Saso, Takayuki "J99" Aihara
Voice Actor & Actress: Katashi Ishizuka, Tetsuya Iwanaga, Yuko Miyamura, Wataru Takagi, Tessho Genda, Chika Sakamoto, Issei Futamata, Banjo Ginga, Yuri Amano, Tomomichi Nishimura, Takashi Nagasako, Hikari Tachibana, Osamu Hosoi, Kaneto Shiozawa
Special Thanks: Yoshiki Okamoto and Capcom, Wakamatsu (Bet 50), Tomotaka Suzuki
Producer: Nin
Distributed by Capcom
Produced by Arika

PSX Version [Street Fighter EX Plus α]Edit

Executive Producer: Akira Nishitani
Producer: Ichirou Mihara
Director: Junichi Ohno
Planner: Hiroshi Nagata, Yuichiro Konno
Game Programmer: Takamasa Hori, Hiroyasu Od. Hasssy, Akira K.
System Programmer: Mitsu, M.Karasawa
Modeling Designer: Jun Matsumura
Motion Designer: Dirty Takaoka, Alien Pole, Masaaki Tanaka, Kazuko Kawanaka
B.G. Designer: Motokazu Sakai, Kaori Matsumoto
Effect Designer: Seigo Kawakami
Title Design: Motokazu Sakai, Osamu Fujita

Sound Produced & Directed by: Shinji Hosoe
DB Supervised by: Fuyuki Ando
Compose & Arrange: Shinji Hosoe, Ayako Saso, Takayuki Aihara
Recorded at: Victor aoyama st., Onair azabu st., Sound sky Kawana, Sonata Club, Little Bach Harajyuku
Engineers: Hideyuki "AK" Akimoto (JVC), Hirofumi Sako
2nd Engineers: Seiji Sekine (JVC), Katsutoshi Ohura, Satoru Higashi, Susumu Shinagawa, Takuji Ishiguro
Mastering Engineer: Hiroshi Kawasaki (JVC)
Guitar: Jun Kajiwara, Hiroshi Kobori, Hiroshi Iimuro
Bass: Tomohito Aoki, Hideki Matsubara
Drums: Kouzou Suganuma, Masaharu Ishikawa
Pf.: Masato Matsuda
Sitar: Tadahiro Wakabayashi
Sax: Masahiro Fujioka
Metal Perc.: Stive Etoh
Shamisen: Hidetaro Honjoh
Special Thanks: Scitron & Art, C.M.C, Masahiro Fukuzawa

Voice Actor & Actress: Katashi Ishizuka, Tetsuya Iwanaga, Yuko Miyamura, Wataru Takagi, Tessho Genda, Chika Sakamoto, Issei Futamata, Banjo Ginga, Yuri Amano, Tomomichi Nishimura, Takashi Nagasako, Hikari Tachibana, Osamu Hosoi, Kaneto Shiozawa, Yuko Sasamoto, Yoshiharu Yamada, Scott McCulloch
Special Thanks: Yoshiki Okamoto, Noritaka Funamizu, Haruo Murata, Ikeno Medaka, Daichan, Edayan, Yoshimi Sawada, Yoshihiro Sudo, Shigeyoshi Kobayashi (Capcom), Fumio Kurokawa, Taku Ito (DigiCube), Takeshi Ishizashi, Seiichi Ishii, Toru Ikebuchi, Katsunori Itai, Yoko Suemitsu, Akiko Hayashiguchi, Mikiko Goto

Credits [Street Fighter EX2]Edit

Arcade Version [Street Fighter EX2]Edit

Planning: Arika
Director: Junichi Ohno
Planner: Junichi Ohno, Takashi Nohara
Game Programmer: Hiroyasu Od.Hasssy, Takamasa Hori
System Programmer: Mitsu, M.Karasawa
Sound Programmer: S.Masuda M.K
Modeling Designer: Jun Matsumura
Motion Designer: Dirty Takaoka, Alien Pole, Masaaki Tanaka, Kazuko Kawanaka, Tadashi Aoki, Seigo Kawakami
B.G. Designer: Motokazu Sakai, Kaori Matsumoto, Yoko Funato
Effect Designer: Kazuko Kawanaka
Title Design: Motokazu Sakai
Sound Creator: Shinji "Mega" Hosoe, Takayuki Aihara, Ayako Saso
Voice Actor & Actress: Yuri Amano, Katashi Ishizuka, Megumi Ogata, Iemasa Kayumi, Banjo Ginga, Tessho Genda, Kaneto Shiozawa, Wataru Takagi, Issei Futamata, Osamu Hosoi, Toshiyuki Morikawa, Yoshiharu Yamada, Takeshi Yamane, Scott McCulloch
P.R. & Project Assistant: Masaharu Ogata, Keiko Kobayashi
Technical Support: Blue G
Very Special Thanks: Shoji Kobayashi, Hiroshi Sugimoto, Kimiaki Kazamatsuri, Kenta Kondou, Noriyuki Takahashi, Akira K., T.J. Yagi, Yuichiro Konno, Hiroshi Nagata, Yoshiyuki Nagata, Akiko Hayashiguchi, Mikiko Goto, Yoko Suemitsu, Mafumi Kobayashi, Yoshiki Okamoto, Noritaka Funamizu, and Capcom
Producer: I.Mihara, Tatsuya Minami (Capcom)
Executive Producer: Nin
Distributed by Capcom
Developed by Arika

Arcade and PSX Versions [Street Fighter EX2 Plus]Edit

Director: Nin as Akira Nishitani
Planner: Shinzi Watanabe, Hiroshi Okuda, Kiminori Tsubouchi
Programmer: Hiroyasu Od.Hassssy, Gara, S.Masuda M.K, Yoshiyuki Nagata, Akira Okubo, Akira K.
Modeling Design: Jun Matsumura
Motion Designer: Poo, Masaaki Tanaka Japan, Kazuko Kawanaka.Inko, Tadashi Aoki, Hitoshi "Kani" Yamaguchi, Yoshikatsu Yamamoto
B.G. Designer: Motokazu Sakai, Kaori Matsumoto, Yoko Funato, Hiroshi Chiba, Younosuke Naito
Sound Creator: Shinji "Mega" Hosoe, Takayuki Aihara, Ayako Saso
Technical Support: Noriyuki Takahashi, Kumapu, Masahito Kurihara, Kimiaki Kazamatsuri
Special Thanks:

Distributed by: Capcom
Developed by: Arika

LegacyEdit

Fighting LayerEdit

Arika released a spin-off of Street Fighter EX in arcades, called Fighting Layer. The gameplay was very similar to the EX games, and even featured two of the EX characters (Allen Snider and Blair Dame), but was not an actual Street Fighter game, and was distributed by Namco.

Fighting EX LayerEdit

On June 30th, 2011, Arika uploaded several screenshots for Fighting Sample, a demo fighting game with Kairi, Blair Dame, Hokuto, Shadowgeist and Doctrine Dark for the Nintendo 3DS in their official site.[3] On July 11th the same year, a footage featuring the demo appeared on YouTube.[4] The video showed a battle between Hokuto and Kairi as well as featuring reused sound effects. one of Arika's ideas to Capcom for a new installment in the EX series.[5]

On April 1st, 2017, a video on YouTube [6] appeared showing Kairi, Garuda and Hokuto fighting in a 3D system. Arika passed it off as an April Fool.[7] Later it annouced that this project, named Fighting EX Layer, was really in development. It was released in June 2018 for the PlayStation 4. The game is not only the spiritual successor to the Street Fighter EX games and Fighting Layer but also the "evolution" of Fighting Sample.

TriviaEdit

  • The storyline of the EX series takes place in an alternate timeline and is not canon to the official storyline of the main series.
  • Skullomania, one of the characters exclusive to the Street Fighter EX games, made a small cameo appearance in UDON's Street Fighter Legends: Sakura comic.
  • According to Arika's vice president Ichiro Mihara, there are no plans to include the Street Fighter EX fighters in Street Fighter V.[8] Instead, since September 2016 and onwards, all of the EX fighters were given profiles in the Shadaloo Combat Research Institute character guide.

GalleryEdit

Box ArtEdit

Merchandise Edit

ReferencesEdit

  1. cite magazine |title=Coin-Operated |magazine=Sega Saturn Magazine |issue=14|publisher=Emap International Limited |date=December 1996|pages=90–91
  2. 2.0 2.1 cite magazine|first=Warren|last=Harrod |title=The Akira Interview|magazine=Sega Saturn Magazine |issue=14|publisher=Emap International Limited|date=December 1996|pages=91–95
  3. http://www.arika.co.jp/special/special_3dphoto/3dphoto.html
  4. https://www.youtube.com/watch?v=7Nxb-mcn6wg
  5. https://www.polygon.com/2017/11/15/16654904/arika-mysterious-fighting-game-fighting-ex-layer-ps4-beta
  6. https://www.youtube.com/watch?v=o2x8c-RFGnA
  7. https://www.polygon.com/features/2017/10/19/16499068/arika-mysterious-fighting-game-akira-nishitani
  8. http://www.eventhubs.com/news/2015/nov/04/street-fighter-ex-characters-could-appear-future-capcom-games-according-company-currently-owns-them/

External Links Edit

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