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Street Fighter (ストリートファイター Sutorīto Faitā?), commonly abbreviated as SF or スト (Suto), is a Japanese competitive fighting video game franchise developed and published by Capcom. Players uses various combatants from around the world in one-on-one fights, each with his or her own special moves, against one another. The first game in the series was released in 1987, followed by five other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 sequel Street Fighter II is credited for establishing many of the conventions of the one-on-one fighting genre.

Street Fighter is the most well-known franchise in the fighting genre, one of the highest-grossing video game franchises of all time (in addition to also being the highest-grossing fighting game media franchise of all time at $12.2 billion), and one of Capcom's flagship series (along with Mega Man and Resident Evil), with total sales of 46 million units worldwide as of March 2021.[1] It is currently Capcom's third most successful intellectual property.[2]

Street Fighter shares it's universe with Final Fight, Rival Schools, and Slam Masters.


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This section is currently incomplete.
You can help Capcom Database by expanding it.


The chronological order of the series' timeline starts with Street Fighter, followed by Street Fighter Alpha, Street Fighter II, Street Fighter IV, Street Fighter V and Street Fighter III. The storyline of the Street Fighter EX series takes place in an alternate timeline and is not canon to the main series' timeline.

List of games

Street Fighter Eternal Challenge alternate cover art.

Main games



  • Street Fighter Collection - (1997)
  • Street Fighter Anniversary Collection - (Hyper Street Fighter II: The Anniversary Edition in Japan - 2004)
  • Street Fighter Alpha Anthology - (Street Fighter Zero: Fighter's Generation in Japan - 2006)



  • Street Fighter: The Storytelling Game - RPG - (1994)

Other media





Related media

In Japan, an animated film produced by Group TAC titled Street Fighter II: The Animated Movie was released theatrically in Japan in 1994. An English adaptation of the film produced by Manga Entertainment, which was first released on home video in 1996. Group TAC also produced an animated TV series Street Fighter II V, which first aired on Fuji TV in 1995; and a two-episode OVA series, Street Fighter Alpha: The Movie, released in 1999. English adaptations of both productions were produced by Manga Entertainment as well. A second OVA based on Street Fighter Alpha, titled Street Fighter Alpha: Generations, was produced specifically for the English market by Studio A.P.P.P.

Comics and artbooks

Masahiko Nakahira did four different Street Fighter manga series: Cammy Gaiden (translated and released in English as Super Street Fighter II: Cammy by Viz Media), Street Fighter Zero (translated and released in English as Street Fighter Alpha), Sakura Ganbaru and Street Fighter III: Ryu Final. Street Fighter Alpha, Sakura Ganbaru and Street Fighter III: Ryu Final have all been released in English by UDON. Two characters created by Nakahira, Evil Ryu (introduced in Street Fighter Alpha) and Karin Kanzuki (from Sakura Ganbaru) have been integrated into the Street Fighter video games.

Malibu Comics launched a Street Fighter comic series in 1993, but it flopped, lasting only three issues.

UDON was then licensed by Capcom to produce an American comic book based on the Street Fighter franchise, in addition to Darkstalkers and Rival Schools. This series draws not only on the established Street Fighter canon, but also occasionally addresses various continuity retcons, and even draws from fanon and non-official sources as well. In 2005, UDON released Eternal Challenge - The Art of Street Fighter, the first Capcom series history and art book to be translated into English. UDON continued its Street Fighter series with Street Fighter II Turbo and Street Fighter IV. They also published a translation of a previously Japan-only artbook, SF20: The Art of Street Fighter.


  • When it comes to the playable fighters' birthyears, the only official ones Capcom of Japan made public lasted up until Super Street Fighter II. After the game's release, official birthyears were dropped.
  • The rights to Street Fighter as an IP are held by "Capcom U.S.A. Inc.", unlike the rest of Capcom's franchises which are under "Capcom Co. Ltd.".
  • During development of Street Fighter V, it was decided that Zeku's young form would be modeled after Hiryu from Capcom's Strider series.[3] Additionally, Hiryu was originally intended to be featured in Capcom Fighting All-Stars, the only member of a series with no direct connections to the Street Fighter franchise to do so. Whether or not the connections between the series are intended to convey a shared universe or if they are simply referential in nature is unconfirmed, however.


Box arts




External links