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Resident Evil Survivor 2 - CODE: Veronica

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The arcade version of the game has a somewhat unusual layout. Instead of a wieldable lightgun like those used in ''House of the Dead'' or ''Time Crisis'', the game uses a fixed mounted Machine Gun that serves as a joystick to move the player and rotate his or her view, as well as to fire the player's onscreen weapons. The game runs on a timer that counts down when an area is entered, and if the time runs out, Nemesis from ''[[Resident Evil 3: Nemesis]]'' will start pursuing the player and make quick work of the characters if they don't hurry to an exit.
 
The arcade version of the game has a somewhat unusual layout. Instead of a wieldable lightgun like those used in ''House of the Dead'' or ''Time Crisis'', the game uses a fixed mounted Machine Gun that serves as a joystick to move the player and rotate his or her view, as well as to fire the player's onscreen weapons. The game runs on a timer that counts down when an area is entered, and if the time runs out, Nemesis from ''[[Resident Evil 3: Nemesis]]'' will start pursuing the player and make quick work of the characters if they don't hurry to an exit.
   
== Box Art and Merchandise ==
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== Box Art ==
 
<gallery>
 
<gallery>
 
Image:RESurvivor2Japan.png|''Japan''
 
Image:RESurvivor2Japan.png|''Japan''
 
Image:RESurvivor2Europe.png|''Europe''
 
Image:RESurvivor2Europe.png|''Europe''
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</gallery>
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== Merchandise ==
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<gallery>
 
Image:RESurvivor2Guidebook.png|EnterBrain ''Guidebook''
 
Image:RESurvivor2Guidebook.png|EnterBrain ''Guidebook''
 
</gallery>
 
</gallery>
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