The game puts players on the role of a Hunter slaying or trapping large monsters across various landscapes as part of quests given to them by the locals. As part of its core gameplay loop, players use loot gained from slaying monsters, gathering resources, and quest rewards to craft improved weapons, armor, and other items that allows them to face more powerful monsters. Much of the game can be played offline through single-player. The majority of the content is in the online section of the game. Only some monsters are found in single-player and the player's rewards are smaller (and less valuable) when they are offline. The goal for players online is not to defeat the most monsters but to reach the highest hunter rank, which is the storyline that is carried out online by non-player characters.
Monster Hunter was remade and expanded in Monster Hunter G, which was released in Japan and was brought to North America and Europe as Monster Hunter Freedom for the PlayStation Portable.
Players take the role of a hunter, who is sent out on quests to battle massive monsters using a variety of weapons such as swords, hammer, bows and guns, along with tools such as paintballs, healing potions, traps, and bombs.
In order to keep up with the scaling power of the monsters, the player must gather resources in the wild, and also carve parts of the monsters they slay. These are used to create more tools, as well as more powerful weapons and armor. As the Hunter progresses, they fight stronger, more powerful monsters in various climates, such as forests, volcanic mountains, frozen wastelands and scorching deserts.
Although much of the game can take place offline through a single player mode, the most content is contained in the online section of the game. Most monsters, with the exception of a number of higher ranked monsters, or specific variations, are available to fight via single player mode. However, the same monsters can be fought online, usually ending with items of greater value or rarity not attainable through single player. Goals for players online are not to defeat the most monsters, but to reach the highest hunter rank, which is the "semi-storyline" that is carried out online by NPC characters.
Monster Hunter is played through quests given to the hunter by the Village Elder or the Town Guild. Quests can be classified into four categories: hunting, gathering, capture and event. They are also categorized into different levels, ranging from 1-8*. A newer level quests become available after certain quests of the previous * are completed.
Hunting quests make up the majority of the missions. As the name implies, the hunter will track, provoke, and eventually slay a monster or a number of monsters using various equipment including: Barrel bombs, pit traps and much more (many quests require specific equipment pieces to be completed). As the hunter progresses, the monsters will become more difficult, but will provide better materials for the hunter to utilize.
Gathering quests are missions in which the hunter must "gather" items. These items can be as simple as herbs, to as complex as pieces of a monster or ore from a mine. These quests give out the least amount of reward, but sometimes give valuable items.
Capture quests can be the most difficult to complete due to a certain degree of restraint that must be shown by the hunter. The hunter must bring the wyvern to a certain degree of damage, but not kill it (this can usually be seen by the wyvern limping). After the wyvern shows signs of physical weakness, it must be captured by snaring it in a Pitfall Trap and putting it to sleep. A captured wyvern cannot be carved since it is still alive, but the rewards are significantly rarer and the reward money is generally greater. Contract fees for Capture quests are high, but not as high as some of the rarest hunting quests.
The Event quests are an online-only feature. Every week, a new Event quest is available to hunters of any rank. These quests vary in style and difficulty. Some of the rarer weapons can be made only through Event quest rewards. Event quests are not vital to a hunter's success in the game, but are a useful way to gain experience and to obtain some rare items. Contract fees and time limits vary.
All of the quests allow two deaths, but the third death marks the failure of the quest. Regardless which player actually dies, three deaths will still fail the quest. The only exceptions to this rule are some of the Event quests, which are failed with just one death.
- Apceros, a desert-dwelling, herbivorous, Ankylosaurus-like Reptile.
- Aptonoth, a common, Parasaurolophus-like cousin of the Apceros.
- Bullfango, a long-tusked Suid. Herd leaders are called Bulldromes (which will be seen later in the series).
- Cephadrome, a large, fearsome, carnivorous Piscine Wyvern with a Diplocaulus-like head. A youngster is called a Cephalos. A very odd-looking Dragon.
- Diablos, a very large, extremely dangerous, omnivorous Flying Wyvern with an axe-shaped tail, two large forward-pointing tusks and horns over the eyes as well as a bony head frill like that of a Triceratops. It is found in deserts.
- Fatalis, a dark-purple Dragon that breathes fireballs that can kill a Human in an instant.
- Felyne, one of two intelligent, Cat-like Lynians. This type is colored like sand.
- Genprey, a desert-dwelling, vicious, pack-hunting, Dromaeosaur-like Bird Wyvern that cannot fly. Pack leaders are called Gendromes.
- Gravios, one of the largest Wyverns. It has a resemblance to a stone statue. A juvenile is called a Basarios.
- Gypceros, a poisonous Bird Wyvern with a very strangel-shaped, beak-like mouth.
- Hornetaur, a Neopteron Insect resmbling a combination of a Beetle and a Cricket.
- Ioprey, a red cousin of the Genprey that lives in volcanic regions. Pack leaders are called Iodromes.
- Kelbi, a common, Antelope-like Deer. Males are green and females are blue.
- Khezu, a large, Leech-like Wyvern that lurks in caves and has no eyes.
- Kirin, a white, Unicorn-like Creature with red eyes. It is in the group of Monsters known as Elder Dragons (same group as the Fatalis).
- Lao-Shan Lung, a gigantic, wingless Elder Dragon with an appearence like a combination of an Armadillo Lizard, Godzilla and a Chinese Dragon.
- Melynx, one of two intelligent, Cat-like Lynians. This type is dark-colored and is more mischievious than the Felyne.
- Monoblos, Monoblos ruber, a cousin of the Diablos that is also a desert-dweller. It is omnivorous like the Diablos and it has a very Styracosaurus-like head.
- Mosswine, a Pig with a Pachycephalosaur-like dome and a symbiotic relationship with Moss and Mushrooms.
- Plesioth, a large Piscine Wyvern with a Shark-like head. It swims in a very unique fashion.
- Rathalos, a red-colored Flying Wyvern that looks like a very typical Dragon with the ability to breath fire. A female is gray-green, weaker and called a Rathian.
- Velociprey, a blue cousin of the Genprey and Ioprey that is more common than them. Pack leaders are called Velocidromes. The name is a reference to Velociraptor.
- Vespoid, a large and dangerous Wasp. Leaders are Vespoid Queens (which will be seen later in the series).
- Yian Kut-Ku, a omnivorous, Pterosaur-like Bird Wyvern with large frill-like ears that dwells in swamps and jungles.
- Poogie, a pig-like beast that has been featured in every MH game to date.
Monster Hunter was part of an initiative from Capcom's Production Studio 1 to develop three games, the other two titles being Auto Modellista and Resident Evil Outbreak, that takes advantage of the processing power and online capabilities of the PlayStation 2; according to producer Ryozo Tsujimoto, the system had begun to match arcade games in capabilities. Tsujimoto considered Monster Hunter to be the culmination of the work of these other two titles once it was released. He also felt that the game was intended for such co-operative play so that players of any skill level, working with others, could feel accomplished in taking down giant creatures. Capcom's plan was that at least one of the games would sell a million copies. Both Monster Hunter and Resident Evil Outbreak eventually sold a million copies each. While Capcom hasn't confirmed it themselves, it is generally believed that Sega's Phantasy Star Online, the first online RPG for home consoles, was an major influence for Monster Hunter.
Online game supportEdit
"After more than 3 years of online service, the external company providing server hosting for both Resident Evil: Outbreak and Monster Hunter has decided to exit the PlayStation 2 online business altogether, with no possibility of outsourcing either the service or the technology."
The online servers of the PlayStation 2 version in Japan closed down on July 1, 2011.
Monster Hunter GEdit
Monster Hunter G is a video game released in Japan for the PlayStation 2. It was meant to be an expansion for the original Japanese Monster Hunter. It was later ported to the PlayStation Portable in Japan and released in America and Europe under the title Monster Hunter Freedom. Some of the expanded content included Dual Swords (import from the North America version of the original game), monster color changes and other monster varieties with varying difficulty. Monster Hunter G was released on April 23, 2009 for the Wii with the Monster Hunter Tri demo. There was also an extra package which included a Special Edition MHG Classic Controller.
Box Art Edit
- ↑ 1.0 1.1 https://www.theguardian.com/games/2018/feb/21/call-me-mr-monster-hunter-the-man-who-guided-a-japanese-curiosity-to-global-success
- ↑ 2.0 2.1 http://www.eurogamer.net/articles/2014-03-11-as-monster-hunter-turns-10-can-capcom-finally-make-the-west-listen
- ↑ https://web.archive.org/web/20170728060111/https://www.gamestm.co.uk/uncategorised/behind-the-scenes-phantasy-star-online/
- ↑ 4.0 4.1 http://www.capcom-unity.com/s-kill/blog/2007/11/30/sad_news__monster_hunter_and_resident_evil_outbrea
- ↑ https://web.archive.org/web/20090223131737/http://blog.capcom.com/archives/613
- ↑ http://www.metacritic.com/game/playstation-2/monster-hunter
- ↑ "Monster Hunter". Famitsu. 796. 19 March 2004.