Capcom Database

Mega Man Battle Network 3 is the third game in the Mega Man Battle Network series. The game was the first in the series to be released in two separate versions, Blue and White. Both games follow more or less the same storyline, but some boss NetNavis are exclusive to each version. Artwork and illustrations were done by Ryuji Higurashi.

Gameplay[]


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Characters[]

  • Lan Hikari
  • MegaMan.EXE
  • Roll.EXE
  • Glyde.EXE
  • GutsMan.EXE
  • ProtoMan.EXE
  • Chaud
  • Ms. Mari
  • Lord Wily
  • FlameMan.EXE
  • Higsby
  • Masa
  • Bass.EXE
  • Punk.EXE - is the second NetNavi of Mr. Famous, following GateMan.EXE. (Blue Version only)
  • Tadashi Hikari - Lan's grandfather, appearing only in flashback. It is worth noting he bears more than a passing resemblance to Dr. Light.
  • FlashMan.EXE - is the NetNavi operated by Rei Saiko. The quartet encounter him stealing the TetraCode for the final boss after hours at school. All but Lan are hypnotized by him.
  • BeastMan.EXE - is the NetNavi of Takeo.
  • BubbleMan.EXE - (autonomous)
  • KingMan.EXE - is the NetNavi operated by Tora.
  • MetalMan.EXE - is the NetNavi of Tamako.
  • DesertMan.EXE - is the NetNavi operated by Noboru Sunayama.
  • PlantMan.EXE - is the NetNavi of Anetta.
  • DarkMan.EXE - (autonomous)
  • FlameMan.EXE - is the NetNavi operated by Mr. Match.
  • CopyMan.EXE - takes on the appearance of GutsMan. His true form is unknown.
  • MistMan.EXE - (autonomous - White Version only)
  • BowlMan.EXE - (autonomous - Blue Version only)
  • DrillMan.EXE - (autonomous)
  • Serenade.EXE - ruler of the Undernet, Serenade is operated by Mamoru, a young boy afflicted with the same illness that killed Lan's brother, Hub.
  • Alpha - (Proto in Japan) the final boss of the game, Alpha is a program that takes the form of an armored mass of slime.

Story[]

Once Lan and MegaMan get into the N1 Grand Prix, the tournament is discovered to be a set-up by WWW to intimidate the world concerning their return.

WWW had already been attacking between qualification rounds. Lan and MegaMan must traverse cyberspace and delete viruses to reach and defeat the WWW NetNavis. However, the Net operators always manage to escape with special programs known as TetraCodes. The codes were required for WWW's plan to revive the net beast Alpha.

Alpha was the original prototype of the internet. However, he went berserk and devoured all Navis and programs. The scientists were forced to seal Alpha away to prevent further damage.

In addition to the TetraCodes, WWW needed Bass in order to awaken Alpha. It is revealed that Dr. Wily, head of WWW, was moving behind-the-scenes in Net mafia Gospel, and had put them to the task of creating a copy Bass specifically for the resurrection. This time, Wily didn't need a replica Bass because he tricked the true Bass into removing the final security measure. When Lan and MegaMan arrived, they fought and destroyed Alpha. In its last moments, Alpha absorbed MegaMan, and the Navi was thought to have been deleted. However, a letter Lan's grandfather left them contained coding which allowed MegaMan to be restored.

Credits[]

Japanese Version [Rockman EXE 3][]

Planning: Masahiro Yasuma
Scenario: Masakazu Eguchi, Go Onishi, Shin Kurosawa
Character Design: Yuji Ishihara, Kyoko Arima, Hayato Kaji
Kingman Design: Koshiro Umegaki
Mistman Design: Tsubasa Kataoka
Bowlman Design: Atsuya Shimizu
Object: Tomoyuki Hashinaga, Kazutaka Sato
Scroll: Miki Kijima, Mayumi Yoshioka, Junko Fujisaki
Program: Kouetsu Matsuda, Hidekazu Shingaki, Michinori Kataoka, Mitsunori Sakano, Hisako Murata
Music: Yoshino Aoki
Sound Effect: Shinji Amagishi, Hiroaki Igarashi
Official Illust.: Shinsuke Komaki, Ryuji Higurashi
Plug-In Effect: Hirokazu Hikita
Manual Production: Akemi Iwasaki
Bug Check Supervisor: Masato Nanba
Special Thanks!: Yoshinori Kawano, Daisuke Sasaki, Sara Tanaka, Kunio Funahara, Yusuke Watanabe, Asuka Hayashi, Satoshi Ukai, Yuko Yasuda, Takashi Kitahara, Naoto Minamide, Hiroyuki Irie, Keiko Inagaki, Motoki Nabeshima, Everyone on the Translation Team, Everyone at Production Studio 2, Everyone at Capcom
Producer: Keiji Inafune
presented by: Capcom®

Overseas Versions [Mega Man Battle Network 3][]

Planning: M.Yasuma
Scenario: M.Eguchi, G.Onishi, S.Kurosawa
Character: Y.Ishihara, K.Arima, H.Kaji
KingMan: K.Umegaki
MistMan: T.Kataoka
BowlMan: A.Shimizu
Objects: T.Hashinaga, K.Sato
Scrolling: M.Kijima, M.Yoshioka, J.Fujisaki
Programming: K.Matsuda, H.Shingaki, M.Kataoka, M.Sakano, H.Murata
Music: Y.Aoki
Sound Effects: S.Amagishi, H.Igarashi
Official Illustration: S.Komaki, R.Higurashi
Manual: A.Iwasaki
Localization: Bowne Global Solutions
QA Manager: K.Kitagawa
Special Thanks!: Y.Kawano, T.Shiraiwa, K.Funakoshi, A.Kambara, M.Fukumoto, D.Sasaki, S.Tanaka, K.Funahara, A.Hayashi, Y.Yasuda, S.Ukai, T.Kitahara, N.Minamide, K.Inagaki, Everyone in DevTeam2, All Capcom Employees
Producer: K.Inafune
presented by: Capcom®

Instruction Booklet (NA Version)[]

Manual: Hanshaw Ink & Image
Marketing: Todd Thorson, Sean Mylett, Bonnie Scott, Robert Johnson, Nate Williams
Creative Services: Jennifer Deauville, Marion Clifford
Package Design: Michi Morita, Jamie Gibson
Translation: Ben Judd
Public Relations: Melinda Mongelluzzo, Matt Atwood, Carrie Root, Arne Cual
Special Thanks: Bill Gardner, Robert Lindsey, Customer Service

Gallery[]

Box art[]

Merchandise[]

External links[]