Capcom Database
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[[Image:LastDuelLogo.png|260px|center]]
 
[[Image:LastDuelLogo.png|260px|center]]
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'''Last Duel''', also known as '''Last Duel: Inter Planet War 2012''', is a 1988 vertical scrolling shooter arcade game released by [[Capcom]] which was available on various PCs and later came in a compilation of arcade games called the ''[[Capcom Classics Collection|Capcom Classics Collection - Volume 2]]'' for the PlayStation 2, Xbox and PlayStation Portable.
'''Last Duel''' is a shoot-'em-up vertically-scrolling arcade game that was first ported to home computers, and then years later to home consoles.[[Image:LastDuelArt.png|285px|right|border|thumb|Promotional art.]]
 
   
 
==Gameplay==
This game is included in ''[[Capcom Classics Collection]]'' Vol. 2 for the PlayStation 2 and Xbox.
 
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[[Image:LastDuelArt.png|285px|right|thumb|Promotional art.]]
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The player alternated per level between using car and space ship. The vehicle had two main attacks one of which varied depending on the form the vehicle took. In car mode, the vehicle could jump over pot holes and enemies while in ship mode, the vehicle would perform a barrel roll making it temporarily invincible and altogether dangerous.
   
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The player could select Power-Ups that including a large, slow firing laser, a twin-shot, a wide shot and options that provided side attacks; Speed-Ups were only available in ship mode. Every driving section was timed and if the player was unable to reach the boss on time, they would lose a life. However, the moment the player encountered the boss, the timer would disappear.
== Story ==
 
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During the battle between the planets Mu and Bacula, the beautiful Princess Sheeta had been abducted by the Golden Tribe. As an ace driver and fighter pilot, it's up to the player to board a high tech neutron-powered hybrid car/spaceship, wage a one-man battle against the galactic uprising and battle through six levels in order to save her.
 
 
==Story==
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Taking place in the year 2012 of an alternate galaxy, ''Last Duel'' involves the struggle between two planets Mu and Bacula. On planet Bacula, a strong warrior tribe known as the Galden rose to immense military power and literally conquered all of the societies on the planet. Unsatisfied with conquering just one planet, the Galden decided to conquer a neighboring terrestrial planet, Mu. Using advanced bioships, star fighters and motor vehicles, the Galden invaded Mu, destroying many of its cities and taking the planet's ruler Queen Sheeta hostage.
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The remaining royal guards of Mu are deployed in space fighters that can transform into cars to rescue the queen and crush the Galden forces.
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==Reception==
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The Spanish magazine Microhobby valued the game with the following scores:<ref>(Spanish) [https://www.soloretro.com/spectrum/last-duel-zx-spectrum-de-us-gold-1988.php Last Duel - ZX Spectrum of US Gold (1988)] - article on Soloretro</ref> Originality: 20% Graphics: 70% Motion: 70% Sound: 60% Difficulty: 80% Addiction: 50%.
   
== Gameplay ==
 
The player starts the first level in the car, and then swaps between the car and the hoverplane for every successive level. A second player can also join the action, although he/she can only use the hoverplane.
 
 
==Credits [Staff]==
 
==Credits [Staff]==
 
'''Character Design:''' Kuntakinte Ito, Hyper Kaz, Pradox Koichi, Donarudo Chiyo, Travail Kuniko, Tadano Oyu, Chakkari Minoru<br />'''Music and Sound:''' [[Tamayo Kawamoto|Golden Tamayo]]<br />'''Special Thanks:''' Helper One, Famicon Akira, Ocan Miyuki, <br />'''Program:''' Yumiko, Yuzoh<br />'''Planning:''' Moomin Hiroyuki<br />'''Director:''' Piston Takashi<br />'''Presented by:''' [[Capcom]]
 
'''Character Design:''' Kuntakinte Ito, Hyper Kaz, Pradox Koichi, Donarudo Chiyo, Travail Kuniko, Tadano Oyu, Chakkari Minoru<br />'''Music and Sound:''' [[Tamayo Kawamoto|Golden Tamayo]]<br />'''Special Thanks:''' Helper One, Famicon Akira, Ocan Miyuki, <br />'''Program:''' Yumiko, Yuzoh<br />'''Planning:''' Moomin Hiroyuki<br />'''Director:''' Piston Takashi<br />'''Presented by:''' [[Capcom]]
   
== Box Art ==
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==Gallery==
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=== Box Art ===
 
<gallery>
 
<gallery>
 
Image:LastDuelPC.png|''PC''
 
Image:LastDuelPC.png|''PC''
 
</gallery>
 
</gallery>
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==References==
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{{Reflist}}
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==External Links==
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*[[wikipedia:Last Duel (video game)|Wikipedia article]]
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*[http://www.arcade-history.com/?n=last-duel-inter-planet-war-2012&page=detail&id=1357 Arcade History page]
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*[https://www.mobygames.com/game/last-duel-inter-planet-war-2012 Moby Games page]
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*[https://www.arcade-museum.com/game_detail.php?game_id=8391 Killer List of Videogames page]
 
[[Category:Games]]
 
[[Category:Games]]
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[[Category:Shoot 'em up Games]]
 
[[Category:Shooter Games]]
 
[[Category:Shooter Games]]
 
[[Category:Science Fiction Games]]
 
[[Category:Science Fiction Games]]
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[[Category:PlayStation 2 Games]]
 
[[Category:PlayStation 2 Games]]
 
[[Category:Xbox Games]]
 
[[Category:Xbox Games]]
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[[Category:1988 video games]]

Revision as of 15:07, 21 July 2019

LastDuelLogo

Last Duel, also known as Last Duel: Inter Planet War 2012, is a 1988 vertical scrolling shooter arcade game released by Capcom which was available on various PCs and later came in a compilation of arcade games called the Capcom Classics Collection - Volume 2 for the PlayStation 2, Xbox and PlayStation Portable.

Gameplay

LastDuelArt

Promotional art.

The player alternated per level between using car and space ship. The vehicle had two main attacks one of which varied depending on the form the vehicle took. In car mode, the vehicle could jump over pot holes and enemies while in ship mode, the vehicle would perform a barrel roll making it temporarily invincible and altogether dangerous.

The player could select Power-Ups that including a large, slow firing laser, a twin-shot, a wide shot and options that provided side attacks; Speed-Ups were only available in ship mode. Every driving section was timed and if the player was unable to reach the boss on time, they would lose a life. However, the moment the player encountered the boss, the timer would disappear.

Story

Taking place in the year 2012 of an alternate galaxy, Last Duel involves the struggle between two planets Mu and Bacula. On planet Bacula, a strong warrior tribe known as the Galden rose to immense military power and literally conquered all of the societies on the planet. Unsatisfied with conquering just one planet, the Galden decided to conquer a neighboring terrestrial planet, Mu. Using advanced bioships, star fighters and motor vehicles, the Galden invaded Mu, destroying many of its cities and taking the planet's ruler Queen Sheeta hostage.

The remaining royal guards of Mu are deployed in space fighters that can transform into cars to rescue the queen and crush the Galden forces.

Reception

The Spanish magazine Microhobby valued the game with the following scores:[1] Originality: 20% Graphics: 70% Motion: 70% Sound: 60% Difficulty: 80% Addiction: 50%.

Credits [Staff]

Character Design: Kuntakinte Ito, Hyper Kaz, Pradox Koichi, Donarudo Chiyo, Travail Kuniko, Tadano Oyu, Chakkari Minoru
Music and Sound: Golden Tamayo
Special Thanks: Helper One, Famicon Akira, Ocan Miyuki, 
Program: Yumiko, Yuzoh
Planning: Moomin Hiroyuki
Director: Piston Takashi
Presented by: Capcom

Gallery

Box Art

References

  1. (Spanish) Last Duel - ZX Spectrum of US Gold (1988) - article on Soloretro


External Links