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Ikumi Nakamura is a former member of Capcom, having worked at the company from 2004 to 2006, where she was an environment artist on Okami. Then, from 2006 to 2010, she worked at Platinum Games as a concept artist for Bayonetta. She later joined Tango GameWorks where she was the creative director of of the horror game GhostWire: Tokyo.[1] She later left Tango GameWorks on September 2019 and has since been visiting a number of game studios.[2] In March 2022, Nakamura announced the establishment of her own game development studio UNSEEN.[3]

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