Hiroyuki Kobayashi (小林 裕幸 Kobayashi Hiroyuki ), born August 12, 1972 in Nagoya in Japan,[1] is a Japanese video game and anime television series producer and supervisor.[1] He was formerly employed by Capcom for 27 years, best known as the producer and creator of the Sengoku Basara franchise, and is currently part of NetEase Games.[2]
History[]
Kobayashi studied computer science at Chukyo University. After graduating, he was hired at Capcom in 1995 as a programmer on the first Resident Evil game.[1] After working as programmer on the sequel and a planner on the first Dino Crisis game, his first producer role was on Dino Crisis 2 in 2000.[1]
Starting with the first Sengoku BASARA game (titled Devil Kings in North America) in 2005, Kobayashi worked as the producer for the video game series as well as a planning supervisor for the various anime adaptations. He was very interested in the Sengoku period and wanted to create an action game inspired by that period.[3]
Works[]
Kobayashi has worked on a number of video games, including the following (dates given are for the Japanese release). Credits are for producer unless otherwise indicated.
- Resident Evil (programmer, 1996)
- Resident Evil 2 (programmer, 1998)
- Dino Crisis (planner, 1999)
- Dino Crisis 2 (2000)
- Devil May Cry (2001)
- Resident Evil Code: Veronica X (associate producer, 2001)
- Resident Evil (2002)
- Resident Evil Zero (promotional producer, 2002)
- Dino Crisis 3 (2003)
- P.N.03 (2003)
- Under the Skin (2004)
- Resident Evil 4 (2005)
- Killer7 (2005)
- Sengoku Basara (2005)
- Sengoku Basara 2 (2006)
- Sengoku Basara 2 Heroes (2007)
- Devil May Cry 4 (2008)
- Sengoku Basara X (2008)
- Sengoku Basara: Battle Heroes (2009)
- Sengoku Basara Chronicle Heroes (2011)
- Dragon's Dogma (2012)
- Resident Evil 6 (executive producer, 2012)
- Project X Zone (Supervision & Cooperation (Devil May Cry Series), 2012)
- Sengoku Basara 4 (2014)
- Gaist Crusher (2014)
- Megami Meguri (2016)
- Resident Evil 7: Biohazard (2017)
- Devil May Cry 5 (2019)
- Resident Evil Village (2021)
- Exoprimal (2023)
Animation[]
Kobayashi has also worked on several anime series.
- Devil May Cry: The Animated Series (television series, supervisor, 2007)
- Resident Evil: Degeneration (CG film, producer, 2008)
- Sengoku Basara: Samurai Kings (television series, planning supervisor, 2009)
- Sengoku Basara II (television series, planning supervisor, 2010)
- Sengoku Basara: The Last Party (film, planning supervisor, 2011)
- Resident Evil: Damnation (CG film, producer, 2012)
- Sengoku BASARA: End of Judgement (film, planning supervisor, 2014)
- Resident Evil: Vendetta (CG anime film, producer, 2017)[4]
References[]
- ↑ 1.0 1.1 1.2 1.3 https://www.webcitation.org/60pDbcaiY?url=http://www.jp.playstation.com/psworld/interview/200610/
- ↑ https://twitter.com/HiroKobaP/status/1557895229021118464
- ↑ https://www.webcitation.org/60pIo6SGr?url=http://mantan-web.jp/2009/05/06/20090501mog00m200056000c.html
- ↑ http://collider.com/resident-evil-vendetta-hiroyuki-kobayashi-interview/