Capcom Database
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'''Hiroaki Kondo''' is a former [[Capcom]] sound designer and programmer active throughout the 1990s and most of the 2000s. Like [[Toshio Kajino]] (with whom he originally worked) his served as an executive in his field, with work ranging from the CPS2 arcade system to the Sega Dreamcast, Sony PlayStation 2, Nintendo Game Boy Advance and Sony PSP gaming consoles. He is usually credited with "X68K" in place of an alias to demonstrate his understanding of the Sharp X68000 computer that served as the development machine for the CPS system.
 
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'''Hiroaki Kondo''' (近藤 広明) is a [[Capcom]] sound designer and programmer employed from April 1993 to February 2006.
   
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==History==
Kondo first major title was ''[[Ring of Destruction: Slam Masters 2|Ring of Destruction: Slam Masters II]]'', where he was in charge of sound effects (despite being crediting under "Assist"). Since then he was mainly involved with the [[Street Fighter Alpha]] series, the [[Versus Series|VS.]] series (and its components) prior to ''[[Marvel vs. Capcom]]'' and the [[Star Gladiator]] series. This includes being the sound director for ''[[Marvel Super Heroes vs. Street Fighter]]'', ''[[Plasma Sword: Nightmare of Bilstein]]'' and ''[[Street Fighter Alpha 3]]''.
 
 
Kondo, like [[Toshio Kajino]] (with whom he originally worked), served as an executive in his field, with work ranging from the [[CPS2]] arcade system to the Sega Dreamcast, Sony PlayStation 2, Nintendo Game Boy Advance and Sony PSP gaming consoles. He is usually credited with "X68K" in place of an alias to demonstrate his understanding of the Sharp X68000 computer that served as the development machine for the CPS system. His title at the time of his departure was Audio Technical Director.
   
 
Kondo's first major title was ''[[Ring of Destruction: Slam Masters 2|Ring of Destruction: Slam Masters II]]'', where he was in charge of sound effects (despite being crediting under "Assist"). Since then he was mainly involved with the ''[[Street Fighter Alpha Series|Street Fighter Alpha]]'' series, the ''[[Versus Series|Versus]]'' series (and its components) prior to ''[[Marvel vs. Capcom Series|Marvel vs. Capcom]]'' and the ''[[Star Gladiator Series|Star Gladiator]]'' series. This includes being the sound director for ''[[Marvel Super Heroes vs. Street Fighter]]'', ''[[Plasma Sword: Nightmare of Bilstein]]'' and ''[[Street Fighter Alpha 3]]''.
Following the retirement of the CPS2, Kondo's role shifted to sound programmer for his involvement with the Sony PS2 and PSP consoles (mainly for the [[Resident Evil]] and [[Monster Hunter]] series, respectively). His last known work for the company was for 2007's ''[[Monster Hunter Freedom 2]]''. He is now employed at Dolby Japan K.K., serving as Marketing Manager of its Internation-based product marketing department, having already been involved with Atlus' ''Opearation Darkness'' and Namco's ''Beautiful Katamari''.
 
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Following the retirement of the CPS2, Kondo's role shifted to sound programmer for his involvement with the Sony PS2 and PSP consoles (mainly for the ''[[Resident Evil Series|Resident Evil]]'' and ''[[Monster Hunter Series|Monster Hunter]]'' series, respectively). His last known work for the company was for 2007's ''[[Monster Hunter Freedom 2]]''. He is now employed at Dolby Laboratories, serving as Marketing Manager of its internation-based product marketing department since March 2006, having already been involved with Atlus' ''Opearation Darkness'' and Namco's ''Beautiful Katamari''.
   
 
Colleagues during his time with [[Capcom]] include sound designers [[Satoshi Ise]] (1995-2005) and [[Takeshi Kitamura]] (1996-2002) and composer [[Yuko Takehara]] (1995-2002).
 
Colleagues during his time with [[Capcom]] include sound designers [[Satoshi Ise]] (1995-2005) and [[Takeshi Kitamura]] (1996-2002) and composer [[Yuko Takehara]] (1995-2002).
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*''[[Pang 3]]'' (1995) -- Sound Designer (as '''Hiroaki.K''')
 
*''[[Pang 3]]'' (1995) -- Sound Designer (as '''Hiroaki.K''')
 
*''[[Street Fighter Alpha]]'' (Arcade Version) (1995) -- Sound Design (as'' '''''Hiroaki "X68K" Kondo''')
 
*''[[Street Fighter Alpha]]'' (Arcade Version) (1995) -- Sound Design (as'' '''''Hiroaki "X68K" Kondo''')
*''[[Marvel Super Heroes]]'' (1995/1997) -- Voice Design (as <span style="font-weight: bold;">Hiroaki</span>''' "New–X?" Kondo''')
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*''[[Marvel Super Heroes]]'' (Arcade Version) (1995) -- Voice Design (as <span style="font-weight: bold;">Hiroaki</span>''' "New–X?" Kondo''')
 
*''[[Street Fighter Alpha]]'' (PSX and Saturn Versions) (1995/1996) -- Sound Design (Arcade Staff) (as '''Hiroaki "X68K" Kondo''')
 
*''[[Street Fighter Alpha]]'' (PSX and Saturn Versions) (1995/1996) -- Sound Design (Arcade Staff) (as '''Hiroaki "X68K" Kondo''')
 
*''[[19XX: The War Against Destiny]]'' (1996) -- Sound Designer (as '''Hiroaki "Mach'''''–'''''2" Kondo''')
 
*''[[19XX: The War Against Destiny]]'' (1996) -- Sound Designer (as '''Hiroaki "Mach'''''–'''''2" Kondo''')
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*''[[Star Gladiator - Episode 1: Final Crusade|Star Gladiator]]'' (1996) -- Special Thanks (as '''Hiroaki "X68K" Kondo''')
 
*''[[Star Gladiator - Episode 1: Final Crusade|Star Gladiator]]'' (1996) -- Special Thanks (as '''Hiroaki "X68K" Kondo''')
 
*''[[Quiz Nanairo Dreams|Quiz Nanairo Dreams: Nijiirochou no Kiseki]]'' (1996/1997) -- Staff (as '''Hiroaki "X68K" Kondo''')
 
*''[[Quiz Nanairo Dreams|Quiz Nanairo Dreams: Nijiirochou no Kiseki]]'' (1996/1997) -- Staff (as '''Hiroaki "X68K" Kondo''')
*''[[Street Fighter Alpha 2]]'' (PSX and Saturn Versions) (1996) -- Sound & Voice Design (Arcade Staff) (as '''Hiroaki "X68K" Kondo'''), Sound & Voice Design (Consumer Staff) (as '''Hiroaki "X68K" Kondo''')
 
 
*''[[Street Fighter Alpha 2|Street Fighter Zero 2 Alpha]]'' (1996) -- Sound & Voice Design (as '''Hiroaki "X68K" Kondo''')
 
*''[[Street Fighter Alpha 2|Street Fighter Zero 2 Alpha]]'' (1996) -- Sound & Voice Design (as '''Hiroaki "X68K" Kondo''')
 
*''[[Street Fighter Alpha 2]]'' (PSX and Saturn Versions) (1996) -- Sound & Voice Design (Arcade Staff) (as '''Hiroaki "X68K" Kondo'''), Sound & Voice Design (Consumer Staff) (as '''Hiroaki "X68K" Kondo''')
 
*''[[X-Men vs. Street Fighter]]'' (1996/1997/1998) -- Sound & Voice Design (as '''Hiroaki "X68K" Kondo''')
 
*''[[X-Men vs. Street Fighter]]'' (1996/1997/1998) -- Sound & Voice Design (as '''Hiroaki "X68K" Kondo''')
 
*''[[Super Puzzle Fighter II Turbo]]'' (PSX and Saturn Versions) (1996) -- Sound Design (Arcade Staff) (as '''Hiroaki "X68K" Kondo'''), Sound Design (Consumer Staff) (as '''Hiroaki "X68K" Kondo''')
 
*''[[Super Puzzle Fighter II Turbo]]'' (PSX and Saturn Versions) (1996) -- Sound Design (Arcade Staff) (as '''Hiroaki "X68K" Kondo'''), Sound Design (Consumer Staff) (as '''Hiroaki "X68K" Kondo''')
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*''[[Darkstalkers 3]]'' (Arcade Version) (1997) -- Special Thanks (as '''Hiroaki "X68k" Kondo''' (Cipher))
 
*''[[Darkstalkers 3]]'' (Arcade Version) (1997) -- Special Thanks (as '''Hiroaki "X68k" Kondo''' (Cipher))
 
*''[[Marvel Super Heroes vs. Street Fighter]]'' (1997/1998/1999) -- Sound Director (as '''Hiroaki "X68K" Kondo''' (Cipher))
 
*''[[Marvel Super Heroes vs. Street Fighter]]'' (1997/1998/1999) -- Sound Director (as '''Hiroaki "X68K" Kondo''' (Cipher))
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*''[[Marvel Super Heroes]]'' (Saturn and PSX Versions) (1997) -- Voice Design (as <span style="font-weight: bold;">Hiroaki</span>''' "New–X?" Kondo'''), Consumer Staff (as '''Hiroaki "X68k" Kondo''')
 
* ''[[Vampire Hunter 2/Vampire Savior 2|Vampire Savior 2]]'' (1997) -- Special Thanks (as '''Hiroaki "X68k" Kondo''' (Cipher))
 
* ''[[Vampire Hunter 2/Vampire Savior 2|Vampire Savior 2]]'' (1997) -- Special Thanks (as '''Hiroaki "X68k" Kondo''' (Cipher))
 
* ''[[Vampire Hunter 2/Vampire Savior 2|Vampire Hunter 2]]'' (1997) -- Special Thanks (as '''Hiroaki "X68k" Kondo''' (Cipher))
 
* ''[[Vampire Hunter 2/Vampire Savior 2|Vampire Hunter 2]]'' (1997) -- Special Thanks (as '''Hiroaki "X68k" Kondo''' (Cipher))
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*''[[Vampire Chronicle for Matching Service|Vampire Chronicle]]'' (2000) -- Sound (as <span style="font-weight: bold;">H</span>'''iroaki "X68K" Kondo''')
 
*''[[Vampire Chronicle for Matching Service|Vampire Chronicle]]'' (2000) -- Sound (as <span style="font-weight: bold;">H</span>'''iroaki "X68K" Kondo''')
 
*''[[Capcom vs. SNK]]'' (2000) -- Special Thanks (as '''Hiroaki Kondou''')
 
*''[[Capcom vs. SNK]]'' (2000) -- Special Thanks (as '''Hiroaki Kondou''')
*''[[Capcom vs. SNK|Capcom vs. SNK Pro]]'' (2000/2001/2002) -- Special Thanks (as '''Hiroaki Kondou''')
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*''[[Super Street Fighter II Turbo|Super Street Fighter II X for Matching Service]]'' (2000) -- Sound (as '''Kondo "X68K" Hiroaki''')
 
*''[[Street Fighter Alpha 3|Street Fighter Alpha 3↑]]'' (Arcade Version) (2001) -- Sound Direction (as '''Hiroaki "X68k" Kondõ''')
 
*''[[Street Fighter Alpha 3|Street Fighter Alpha 3↑]]'' (Arcade Version) (2001) -- Sound Direction (as '''Hiroaki "X68k" Kondõ''')
 
*''[[Capcom vs. SNK|Capcom vs. SNK Pro]]'' (2001/2002) -- Special Thanks (as '''Hiroaki Kondou''')
 
*''[[Super Puzzle Fighter II Turbo|Super Puzzle Fighter II X for Matching Service]]'' (2001) -- Sound
 
*''[[Super Puzzle Fighter II Turbo|Super Puzzle Fighter II X for Matching Service]]'' (2001) -- Sound
*''[[Capcom vs. SNK 2]]'' (2001) -- Sound Designer (as '''Hiroaki (X68k) Kondo''')
 
*''[[Capcom vs. SNK 2|Capcom vs. SNK 2 EO]]'' (2002/2003) -- Sound Designer (as '''Hiroaki (X68k) Kondo''')
 
 
*''[[The Magical Quest starring Mickey Mouse|Magical Quest Starring Mickey &amp; Minnie]]'' (GBA Version) (2002) -- Music/Sound Effect (Capcom)
 
*''[[The Magical Quest starring Mickey Mouse|Magical Quest Starring Mickey &amp; Minnie]]'' (GBA Version) (2002) -- Music/Sound Effect (Capcom)
 
*''[[Auto Modellista]]'' (2002/2003/2004) -- Sound Tools
 
*''[[Auto Modellista]]'' (2002/2003/2004) -- Sound Tools
 
*''[[The Legend of Zelda: A Link to the Past & Four Swords|The Legend of Zelda: A Link to the Past]]'' (GBA Version) (2002) -- Sound Effects (The Legend of Zelda: Four Swords)
 
*''[[The Legend of Zelda: A Link to the Past & Four Swords|The Legend of Zelda: A Link to the Past]]'' (GBA Version) (2002) -- Sound Effects (The Legend of Zelda: Four Swords)
 
*''[[Capcom vs. SNK 2|Capcom vs. SNK 2 EO]]'' (Xbox Version) (2003) -- Sound Designer (as '''Hiroaki (X68k) Kondo''')
 
*''[[Super Puzzle Fighter II Turbo]]'' (GBA Version) (2003) -- Sound Design (Arcade Staff) (as '''Hiroaki "X68K" Kondo'''), Sound Design (Consumer Staff) (as '''Hiroaki "X68K" Kondo''')
 
*''[[Super Puzzle Fighter II Turbo]]'' (GBA Version) (2003) -- Sound Design (Arcade Staff) (as '''Hiroaki "X68K" Kondo'''), Sound Design (Consumer Staff) (as '''Hiroaki "X68K" Kondo''')
 
*''[[Resident Evil Outbreak]]'' (2003) -- Sound Tools Programming (Capcom) (Sound Crew) (as '''Hiroaki Kondou''')
 
*''[[Resident Evil Outbreak]]'' (2003) -- Sound Tools Programming (Capcom) (Sound Crew) (as '''Hiroaki Kondou''')
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[[Category:Sound Designers]]
 
[[Category:Sound Designers]]
 
[[Category:Sound Programmers]]
 
[[Category:Sound Programmers]]
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[[Category:Real-life people]]
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[[Category:Male people]]
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[[Category:Articles in need of images]]

Revision as of 09:24, 6 June 2018

Hiroaki Kondo (近藤 広明) is a Capcom sound designer and programmer employed from April 1993 to February 2006.

History

Kondo, like Toshio Kajino (with whom he originally worked), served as an executive in his field, with work ranging from the CPS2 arcade system to the Sega Dreamcast, Sony PlayStation 2, Nintendo Game Boy Advance and Sony PSP gaming consoles. He is usually credited with "X68K" in place of an alias to demonstrate his understanding of the Sharp X68000 computer that served as the development machine for the CPS system. His title at the time of his departure was Audio Technical Director.

Kondo's first major title was Ring of Destruction: Slam Masters II, where he was in charge of sound effects (despite being crediting under "Assist"). Since then he was mainly involved with the Street Fighter Alpha series, the Versus series (and its components) prior to Marvel vs. Capcom and the Star Gladiator series. This includes being the sound director for Marvel Super Heroes vs. Street Fighter, Plasma Sword: Nightmare of Bilstein and Street Fighter Alpha 3.

Following the retirement of the CPS2, Kondo's role shifted to sound programmer for his involvement with the Sony PS2 and PSP consoles (mainly for the Resident Evil and Monster Hunter series, respectively). His last known work for the company was for 2007's Monster Hunter Freedom 2. He is now employed at Dolby Laboratories, serving as Marketing Manager of its internation-based product marketing department since March 2006, having already been involved with Atlus' Opearation Darkness and Namco's Beautiful Katamari.

Colleagues during his time with Capcom include sound designers Satoshi Ise (1995-2005) and Takeshi Kitamura (1996-2002) and composer Yuko Takehara (1995-2002).

Production History