Capcom Database
Register
(Added external links.)
(47 intermediate revisions by 14 users not shown)
Line 1: Line 1:
 
[[Image:GunLogo.png|325px|center]]
 
[[Image:GunLogo.png|325px|center]]
 
'''Gun.Smoke''' is a vertical scrolling shoot 'em up arcade game released in 1985. It was ported to the NES and is also included in ''[[Capcom Classics Collection]]'' (for the PlayStation 2 and Xbox) and ''[[Capcom Arcade Cabinet]]'' (for the PlayStation 3 and Xbox 360). The game has a [[wikipedia:Wild West|Western]] theme and centers around Billy Bob, a bounty hunter who is after vicious criminals of the Wild West. This game is considered to be one of the hardest games [[Capcom]] ever made.
[[Video:Gun.Smoke - NES Gameplay|thumb|200px|right|Gameplay]]
+
[[File:Gun.Smoke - NES Gameplay|thumb|300px|right|Gameplay]]
'''Gun.Smoke''' is a vertical scrolling shooter arcade game created by Capcom in 1985. It was ported to the NES and is also included in [[Capcom Classics Collection]]. The game, which has a Western theme, centers around a character named Billy Bob, a bounty hunter who is after vicious criminals of the Wild West. This game is considered to be one of the hardest games Capcom ever made.
 
  +
  +
Despite the game's name and settning, it has no connection to the 1955 Western TV series of the [[Wikipedia:Gun Smoke|same name]]. To emphasize this lack of connection, there is a period between the Gun and the Smoke in the game's name.
  +
 
== Gameplay ==
 
== Gameplay ==
 
''Gun.Smoke'' is a vertical scrolling shooter game, in which the screen scrolls upward automatically. Players only have three ways to shoot; using three buttons for left, right, and center shooting. However, a player can also change the way Billy shoots through button combinations. Players can die by getting shot or struck by enemies but improve protection by getting special items, including a horse, for protection up to three hits; boots, for speed of movement; bullets, for faster shots; and rifles, for shot length. These items are found by shooting barrels and rifles, boots, and bullets can stock up to five.
[[Image:GunSmokeArt.png|315px|right]]
 
''Gun.Smoke'' is very similar to [[Commando]], but with several differences. Whereas ''Commando'' is a run and gun game, this game is a scrolling shooter in which the screen scrolls upward automatically and players only have three ways to shoot, using three buttons for left, right, and center shooting. However, a player can also change the way Billy shoots through button combinations. A player can still die by getting shot or struck by enemies like in ''Commando'' but improve protection by getting special items, including a horse, for protection up to three hits; boots, for speed of movement; bullets, for faster shots; and rifles, for shot length. These items are found by shooting barrels and rifles, boots, and bullets can stock up to five.
 
   
Also, there are other items that are used for points like stars, bottles, bags, dragonflies, and cows, but two other items to watch out for are the [[Main Page|Yashichi]] (which is a 1-Up) and the cattle skull, which reduces Billy's power. There are obstacles in the game such as streams, buildings, and hills but they do not cause damage to Billy even if he is caught between the screen and the obstacle. The Bosses in the boss battles have a big life gauge with sometimes four to six blocks of life, which proves to be a real challenge to players because they had to survive long enough to take out the boss and various minions.
+
There are also other items that are used for points like stars, bottles, bags, dragonflies, and cows, but two other items to watch out for are the [[Yashichi]] (Capcom's version of a [[wikipedia:1-up|1-Up]]) and the cattle skull, which reduces Billy's power. There are obstacles in the game such as streams, buildings, and hills but they do not cause damage to Billy even if he is caught between the screen and the obstacle. The Bosses in the boss battles have a big life gauge with sometimes four to six blocks of life, which proves to be a real challenge to players because they had to survive long enough to take out the boss and various minions.
   
== Levels ==
+
== Levels and Bosses==
 
[[Image:GunSmokeArt.png|320px|right|border|thumb|Promotional artwork.]]
Each level in the game is given a name. These are the names of each level and the bosses of them.
 
  +
Arcade version:
  +
{| border="1"
  +
!Round!!Boss!!Boss Weapon!!Reward
  +
|-
  +
|Round 1||'''Master'''||Winchester||$ 10000
  +
|-
  +
|Round 2||'''Roy'''||Knife||$ 12000
  +
|-
  +
|Round 3||'''Ninja'''||Darts||$ 15000
  +
|-
  +
|Round 4||'''Cutter'''||Boomerang||$ 15000
  +
|-
  +
|Round 5||'''Pig Joe'''||Dynamite||$ 20000
  +
|-
  +
|Round 6||'''Wolf Chief'''||Shot Gun||$ 80000
  +
|-
  +
|Round 7||'''Goldsmith'''||Double Rifle||$ 20000
  +
|-
  +
|Round 8||'''Los Pubro'''||Double Pistol||$ 25000
  +
|-
  +
|Round 9||'''Fat Man'''||Machine Gun||$ 30000
  +
|-
  +
|Round 10||'''Wingate Family'''||Machine Gun & Rifle||$ 80000
  +
|}
   
 
Each level in the game is given a name in the NES version. These are the names of each level and the bosses of them:
* Round 1 - Hicksville - Boss: Bandit Bill - Prize Money: $10,000
 
  +
{| border="1"
* Round 2 - The Boulders - Boss: Cutter Boomerang - Prize Money: $12,000
 
* Round 3 - Comanche Village - Boss: Devil Hawk - Prize Money: $25,000
+
!Round!!Boss!!Boss Weapon!!Prize Money
  +
|-
* Round 4 - Death Mountain - Boss: Ninja - Prize Money: $20,000
 
 
|Round 1 - Hicksville||'''Bandit Bill'''||Rifle||$10,000
* Round 5 - Cheyenne River - Boss: Fatman Joe - Prize Money: $20,000
 
  +
|-
* Round 6 - Fort Wingate - Boss: Wingate - Prize Money: $30,000
 
 
|Round 2 - The Boulders||'''Cutter'''||Boomerang||$12,000
In both the NES and Famicom Disk System versions of the game, the game has to be beaten 3 times in order to obtain the true ending, in which the player is rewarded with a simple message that types out as "THE END."
 
  +
|-
<center>
 
  +
|Round 3 - Comanche Village||'''Devil Hawk'''||Fire Ball||$25,000
  +
|-
 
|Round 4 - Death Mountain||'''Ninja'''||Darts||$20,000
  +
|-
 
|Round 5 - Cheyenne River||'''Fatman Joe'''||Bomb Gun||$20,000
  +
|-
 
|Round 6 - Fort Wingate||'''Wingate'''||Machine Gun||$30,000
  +
|}
  +
From the arcade version to the NES one, the bosses Master, Wolf Chief, Los Pubro, and Fat Man were respectively renamed as Bandit Bill, Devil Hawk, Wingate and Fatman Joe.
  +
 
In both the NES and Famicom Disk System versions of the game, the game has to be beaten 3 times in order to obtain the true ending, in which the player is rewarded with a simple message that types out as "THE END".
  +
  +
== Credits ==
  +
===Arcade Version===
  +
''Gun.Smoke'', like many other games during this era of gaming, credited its staff in its default Score Ranking Table, which is as follows:
  +
*1st 100000 Kura♥Aya
  +
*2nd 80000 Shi2Kura
  +
*3rd 60000 ?Sakura?
  +
*4th 40000 Ota=BigS
  +
*5th 20000 [[Yoshiki Okamoto|웃Okamoto]]
  +
===NES Version===
  +
'''Game Design:''' Deatch Yan, Watch Kun, Kihajishitsucho<br />'''Character Design:''' Uechon, Kawamucho, Nonnonon, Blacksakachan, Mikichan, Kuramoyan, Makopi, Jasdarian<br />'''Sound:''' [[Junko Tamiya|Swimmer Tamichan]]<br />'''Program:''' L.H.R<br />'''Special Thanks to:''' Capcom U.S.A. and [[Capcom]]
  +
  +
== Music ==
  +
The music for the NES port of the game was composed by [[Junko Tamiya]] (credited as '''Swimmer Tamichan''').
  +
  +
==Legacy==
  +
''[[w:c:reddead:Red Dead Revolver|Red Dead Revolver]]'', the first game in [[wikipedia:Rockstar Games|Rockstar Games]]' ''[[w:c:reddead:Red Dead|Red Dead]]'' series of western action-adventure games, was originally developed by Capcom as a spiritual sequel to ''Gun.Smoke'', before they dropped the project which later got picked up by Rockstar Games.
   
 
== Gallery ==
 
== Gallery ==
<gallery>
+
<gallery widths="90">
 
Image:GunSmokeBillyBob.png|''Billy Bob''
 
Image:GunSmokeBillyBob.png|''Billy Bob''
  +
Image:BanditBill.png|''Bandit Bill''
  +
Image:CutterBoomerang.png|''Cutter''
  +
Image:DevilHawk.png|''Devil Hawk''
  +
Image:GunSmokeNinja.png|''Ninja'' (NES version)
  +
Image:FatmanJoe.png|''Fatman Joe''
  +
Image:Wingate.png|''Wingate''
  +
Image:BillyBob.png|''Billy Bob''
 
</gallery>
 
</gallery>
   
== Packaging Artwork ==
+
=== Box Art ===
 
<gallery>
 
<gallery>
 
Image:GunSmokeJapan.png|''Japan''
 
Image:GunSmokeJapan.png|''Japan''
 
Image:GunSmokeCoverScan.png|''U.S.''
 
Image:GunSmokeCoverScan.png|''U.S.''
 
</gallery>
 
</gallery>
  +
  +
=== Advertisements ===
  +
<gallery>
  +
Image:GunSmokeJapanAd.png|''Japan'' Ad
  +
Image:GunSmokeAd.png|''U.S.'' Ad
  +
</gallery>
  +
  +
==External Link==
  +
*[[wikipedia:Gun.Smoke|Wikipedia article]]
 
[[Category:Games]]
 
[[Category:Games]]
  +
[[Category:Shoot 'em up Games]]
 
[[Category:Shooter Games]]
 
[[Category:Shooter Games]]
  +
[[Category:Arcade Games]]
  +
[[Category:NES Games]]
  +
[[Category:Famicom Disk System Games]]
  +
[[Category:PlayStation 2 Games]]
  +
[[Category:Xbox Games]]
  +
[[Category:PlayStation 3 Games]]
  +
[[Category:Xbox 360 Games]]
  +
[[Category:1985 video games]]

Revision as of 13:51, 6 January 2019

GunLogo

Gun.Smoke is a vertical scrolling shoot 'em up arcade game released in 1985. It was ported to the NES and is also included in Capcom Classics Collection (for the PlayStation 2 and Xbox) and Capcom Arcade Cabinet (for the PlayStation 3 and Xbox 360). The game has a Western theme and centers around Billy Bob, a bounty hunter who is after vicious criminals of the Wild West. This game is considered to be one of the hardest games Capcom ever made.

Gun.Smoke_-_NES_Gameplay

Gun.Smoke - NES Gameplay

Gameplay

Despite the game's name and settning, it has no connection to the 1955 Western TV series of the same name. To emphasize this lack of connection, there is a period between the Gun and the Smoke in the game's name.

Gameplay

Gun.Smoke is a vertical scrolling shooter game, in which the screen scrolls upward automatically. Players only have three ways to shoot; using three buttons for left, right, and center shooting. However, a player can also change the way Billy shoots through button combinations. Players can die by getting shot or struck by enemies but improve protection by getting special items, including a horse, for protection up to three hits; boots, for speed of movement; bullets, for faster shots; and rifles, for shot length. These items are found by shooting barrels and rifles, boots, and bullets can stock up to five.

There are also other items that are used for points like stars, bottles, bags, dragonflies, and cows, but two other items to watch out for are the Yashichi (Capcom's version of a 1-Up) and the cattle skull, which reduces Billy's power. There are obstacles in the game such as streams, buildings, and hills but they do not cause damage to Billy even if he is caught between the screen and the obstacle. The Bosses in the boss battles have a big life gauge with sometimes four to six blocks of life, which proves to be a real challenge to players because they had to survive long enough to take out the boss and various minions.

Levels and Bosses

GunSmokeArt

Promotional artwork.

Arcade version:

Round Boss Boss Weapon Reward
Round 1 Master Winchester $ 10000
Round 2 Roy Knife $ 12000
Round 3 Ninja Darts $ 15000
Round 4 Cutter Boomerang $ 15000
Round 5 Pig Joe Dynamite $ 20000
Round 6 Wolf Chief Shot Gun $ 80000
Round 7 Goldsmith Double Rifle $ 20000
Round 8 Los Pubro Double Pistol $ 25000
Round 9 Fat Man Machine Gun $ 30000
Round 10 Wingate Family Machine Gun & Rifle $ 80000

Each level in the game is given a name in the NES version. These are the names of each level and the bosses of them:

Round Boss Boss Weapon Prize Money
Round 1 - Hicksville Bandit Bill Rifle $10,000
Round 2 - The Boulders Cutter Boomerang $12,000
Round 3 - Comanche Village Devil Hawk Fire Ball $25,000
Round 4 - Death Mountain Ninja Darts $20,000
Round 5 - Cheyenne River Fatman Joe Bomb Gun $20,000
Round 6 - Fort Wingate Wingate Machine Gun $30,000

From the arcade version to the NES one, the bosses Master, Wolf Chief, Los Pubro, and Fat Man were respectively renamed as Bandit Bill, Devil Hawk, Wingate and Fatman Joe.

In both the NES and Famicom Disk System versions of the game, the game has to be beaten 3 times in order to obtain the true ending, in which the player is rewarded with a simple message that types out as "THE END".

Credits

Arcade Version

Gun.Smoke, like many other games during this era of gaming, credited its staff in its default Score Ranking Table, which is as follows:

  • 1st 100000 Kura♥Aya
  • 2nd 80000 Shi2Kura
  • 3rd 60000 ?Sakura?
  • 4th 40000 Ota=BigS
  • 5th 20000 웃Okamoto

NES Version

Game Design: Deatch Yan, Watch Kun, Kihajishitsucho
Character Design: Uechon, Kawamucho, Nonnonon, Blacksakachan, Mikichan, Kuramoyan, Makopi, Jasdarian
Sound: Swimmer Tamichan
Program: L.H.R
Special Thanks to: Capcom U.S.A. and Capcom

Music

The music for the NES port of the game was composed by Junko Tamiya (credited as Swimmer Tamichan).

Legacy

Red Dead Revolver, the first game in Rockstar Games' Red Dead series of western action-adventure games, was originally developed by Capcom as a spiritual sequel to Gun.Smoke, before they dropped the project which later got picked up by Rockstar Games.

Gallery

Box Art

Advertisements

External Link