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Ghosts 'n Goblins Resurrection (帰ってきた 魔界村, lit. Back to the Demon World Village) is an 2021 title in the Ghosts 'n Goblins series. The game was released on February 25 for the Nintendo Switch[1][2] and is the first mainline title released since 2006's Ultimate Ghosts 'n Goblins. The game also became avaliable to PlayStation 4, Xbox One, and PC via Steam in June 1, 2021.

Resurrection is a retelling of the first two games, merging elements of both titles while introducing new mechanics. Tokuro Fujiwara serves as the director.

Gameplay[]

Ghosts 'n Goblins Resurrection is a 2D side-scrolling platform game. The game once again features knight Arthur, who must navigate the Demon Realm in order to battle enemies such as skeletons, zombies, and the Pigmen. Once the player finishes the game, they can complete the Shadow versions of each stage, which rearrange the placement and spawn points of enemies, as well as introducing additional environmental challenges that make each stage more difficult to navigate. The game features eight different types of weapons. This includes a lance which can be thrown, and a hammer that induces a shockwave when it strikes the ground. As the player progresses, they will collect umbral bees which can then be used to unlock and upgrade Arthur's magical and combat skills.

The game features four difficulty levels: Legends, the most difficult, Knight, Squire and Page, the easiest difficulty. If the player dies, they will respawn at a checkpoint. Difficulty in a playthrough cannot be changed permanently, but players will be given an option to lower the difficulty for the remaining part of the level after several consecutive deaths. The game also features a local two-player cooperative multiplayer mode. The second player can assume the role of Barry, Kerry or Archie, each of whom has their own abilities that can assist Arthur in his quest.

Story[]


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Characters[]

Enemies[]

  • Zombie
  • Green Monster
  • Skeleton Murderer
  • Raven
  • Flying Knight
  • Woody Pig
  • Skeleton
  • Blue Killer
  • Rock Turtle
  • Fire Bat
  • Buzzard
  • Poisonous Flower
  • Pigman
  • Red Arremer

Bosses[]

  • Unicorn
  • Shielder
  • Cerberus
  • Ohme
  • Dragon

Development[]

Ghosts 'n Goblins: Resurrection was released to celebrate the franchise's 35th anniversary. A resurgence of players' interest in games featuring gameplay similar to that of Ghosts 'n Goblins also motivated Capcom to greenlight the game.[3][4] The game was designed and directed by Ghosts 'n Goblins series creator Tokuro Fujiwara.[5] The game adopted a new visual style, built on Capcom's proprietary RE Engine, which was initially met with a mixed reaction from fans.[6] Fujiwara explained that the team adopted a "animated scroll" or a "picture book" art style because they felt that it aligned better with the aesthetics of the stages which were inspired by horror theme parks. Regarding the game's difficulty, Fujiwara added that the game was designed so that player would feel a sense of accomplishment after overcoming all the obstacles in a stage.[7] However, unlike the first game which was known for its difficult gameplay, the team decided early in the game's development that they needed to add multiple difficulty levels to cater to players who are less skilled or experienced.[8]

Release[]

Ghosts 'n Goblins Resurrection was officially announced at The Game Awards 2020. It was released for the Nintendo Switch on February 25, 2021.[9] Ports for PlayStation 4, Xbox One and Microsoft Windows were announced in April 2021 and released on June 1, 2021.[10][11]

Reception[]


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Ghosts 'n Goblins Resurrection received generally positive reviews upon release, but also received "mixed or average reviews" according to review aggregator site Metacritic.[12]

Sales[]

Gallery[]


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Videos[]


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References[]


External links[]

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