Capcom Database
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==Gameplay==
 
==Gameplay==
The game features three playable characters;<ref name="DMC5CapcomUnity">[http://www.capcom-unity.com/dubindoh/blog/2018/06/10/e3-2018-announcing-devil-may-cry-5-coming-to-xbox-one-ps4-and-pc-in-spring-2019 E3 2018: Announcing Devil May Cry 5, coming to Xbox One, PS4 and PC in Spring 2019 - Capcom Unity]</ref> [[Nero]], [[Dante]] and an newcomer named "[[V]]".<ref>[https://www.youtube.com/watch?v=rKp1Hy0pjtw YouTube: Devil May Cry 5 - TGS 2018 Trailer]</ref><ref name="TGS2018">[http://www.capcom-unity.com/dubindoh/blog/2018/09/19/tgs-2018-dante-crashes-the-party-with-a-brand-new-devil-may-cry-5-trailer Capcom Unity - TGS 2018: Dante crashes the party with a brand new Devil May Cry 5 trailer ]</ref> Like previous ''Devil May Cry'' titles, the gameplay focus on fast-paced "stylish action"; the player fights off hoards of demons with a variety of attacks and weapons and receives a style-rating in combat based on a number of factors, such as move variety, the length of a combo and dodging attacks. The music in the game will change based on the player's performance in combat.<ref>https://www.gamespark.jp/article/2018/06/15/81653.html</ref><ref name="Famitsu details on Siliconera"/> It will also feature a voice setting on switching between English and Japanese like in ''Devil May Cry 4: Special Edition''.<ref name="GAME Watch" />
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The game features three playable characters;<ref name="DMC5CapcomUnity">[http://www.capcom-unity.com/dubindoh/blog/2018/06/10/e3-2018-announcing-devil-may-cry-5-coming-to-xbox-one-ps4-and-pc-in-spring-2019 E3 2018: Announcing Devil May Cry 5, coming to Xbox One, PS4 and PC in Spring 2019 - Capcom Unity]</ref> [[Nero]], [[Dante]] and an newcomer named "[[V]]".<ref>[https://www.youtube.com/watch?v=rKp1Hy0pjtw YouTube: Devil May Cry 5 - TGS 2018 Trailer]</ref><ref name="TGS2018">[http://www.capcom-unity.com/dubindoh/blog/2018/09/19/tgs-2018-dante-crashes-the-party-with-a-brand-new-devil-may-cry-5-trailer Capcom Unity - TGS 2018: Dante crashes the party with a brand new Devil May Cry 5 trailer ]</ref> Like previous ''Devil May Cry'' titles, the gameplay focus on fast-paced "stylish action"; the player fights off hoards of demons with a variety of attacks and weapons and receives a style-rating in combat based on a number of factors, such as move variety, the length of a combo and dodging attacks. The music in the game will change based on the player's performance in combat.<ref>https://www.gamespark.jp/article/2018/06/15/81653.html</ref><ref name="Famitsu details on Siliconera"/> According to Itsuno, the game can take roughly fifteen hours to complete,<ref>https://gamingbolt.com/devil-may-cry-5-will-be-roughly-15-hours-long</ref> though it should be noted that he did not specify whether the estimated playtime accounts for potential side content and the like.
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It will also feature a voice setting on switching between English and Japanese like in ''Devil May Cry 4: Special Edition''.<ref name="GAME Watch" />
   
 
One of the new features on the single player gameplay is the "Cameo System"; while connected to the Internet, players will make guest cameo appearances in each other’s games in real time, or through ghost data gameplay recordings. Depending on the mission, a player can see another player in the background, but in other cases, they will be fighting together against enemies.<ref name="gameawards2018" /> As the player conclude each mission with a cameo appearance, he or she is given the option to rate the other player's performance in combat and vice-versa, which if good enough can provide useful rewards.<ref name="gameawards2018" /> Some missions, however, are strictly single player, especially as characters split up to explore different areas, so if the story doesn’t have any characters crossing paths, the gameplay experience will reflect that. If the player only play "offline" they will see ghost data gameplay recordings of the development team instead of other players'.<ref name="gameawards2018" />
 
One of the new features on the single player gameplay is the "Cameo System"; while connected to the Internet, players will make guest cameo appearances in each other’s games in real time, or through ghost data gameplay recordings. Depending on the mission, a player can see another player in the background, but in other cases, they will be fighting together against enemies.<ref name="gameawards2018" /> As the player conclude each mission with a cameo appearance, he or she is given the option to rate the other player's performance in combat and vice-versa, which if good enough can provide useful rewards.<ref name="gameawards2018" /> Some missions, however, are strictly single player, especially as characters split up to explore different areas, so if the story doesn’t have any characters crossing paths, the gameplay experience will reflect that. If the player only play "offline" they will see ghost data gameplay recordings of the development team instead of other players'.<ref name="gameawards2018" />

Revision as of 08:50, 9 January 2019

Devil May Cry 5 Logo

Devil May Cry 5 is a hack-and-slash 3D action game. It is the fifth main installment and overall sixth installment in Capcom's Devil May Cry series. The game was formally announced at E3 2018 during Microsoft's press conference.[1]

Set after the events of Devil May Cry 2,[2] the game follows Nero as he fights off a widespread demon invasion, while at the same time looking for the mysterious individual who took his demon arm. Devil May Cry 5 will be released in March 8, 2019.[3][4] Hideaki Itsuno serves as the game's director and character designs are done by Tatsuya Yoshikawa.

Gameplay

The game features three playable characters;[5] Nero, Dante and an newcomer named "V".[6][7] Like previous Devil May Cry titles, the gameplay focus on fast-paced "stylish action"; the player fights off hoards of demons with a variety of attacks and weapons and receives a style-rating in combat based on a number of factors, such as move variety, the length of a combo and dodging attacks. The music in the game will change based on the player's performance in combat.[8][9] According to Itsuno, the game can take roughly fifteen hours to complete,[10] though it should be noted that he did not specify whether the estimated playtime accounts for potential side content and the like.

It will also feature a voice setting on switching between English and Japanese like in Devil May Cry 4: Special Edition.[11]

One of the new features on the single player gameplay is the "Cameo System"; while connected to the Internet, players will make guest cameo appearances in each other’s games in real time, or through ghost data gameplay recordings. Depending on the mission, a player can see another player in the background, but in other cases, they will be fighting together against enemies.[12] As the player conclude each mission with a cameo appearance, he or she is given the option to rate the other player's performance in combat and vice-versa, which if good enough can provide useful rewards.[12] Some missions, however, are strictly single player, especially as characters split up to explore different areas, so if the story doesn’t have any characters crossing paths, the gameplay experience will reflect that. If the player only play "offline" they will see ghost data gameplay recordings of the development team instead of other players'.[12]

Within the game, players can encounter Divinity Statues, which act as an in-game shop. Orbs can be traded in and players can spend real-world money to purchase orbs.

Modes

The game features the return of the Bloody Palace mode.[12] Also included are a Photo Mode and a Gallery Mode with detailed information on, among other details, the different types of Devil Breaker arms. The game also features "The Void", a type of Training Mode, similar to the one present in DmC: Devil May Cry.

According to the developers, there will also be a "thing" that would help players catch up to the story of the series.[13]

Playstyle

Nero is equipped with his Red Queen sword and his Blue Rose double-barreled revolver. To replace his stolen "Devil Bringer" arm, Nero wields a cybernetic prosthetic arm for the "Devil Breaker",[14] which features many of the same moves as its predecessor but also several additional abilities such as grabbing enemies from a distance or stopping time to freeze an enemy in place.

Alongside his signature blade Rebellion and his guns, Dante now fights using several new weapons such as two new Devil Arms; a pair of chainsaw-like weapons that can combine into a motorcycle, named 'Cavalier', and a weapon made of Hellfire called 'Balrog' which forms gauntles and greaves. The latter weapon has two modes, one focusing on kicks, and the other focusing on hard punches. Dante will be keeping his Style Switch mechanic[11] and additionally, players are able to choose what weapons they wish to bring into a mission similar to Devil May Cry 3, or they can simply bring them all at once.[15] He also has acquired a version of Lady's Kalina Ann made by Nico that allows him to use all the moves Lady could with her own rocket launcher.

V fights using his cane and book.[16] He is noticeably slower in walking speed but is also capable of summoning three different types of demons that will aid him in the battle and casting a huge variation of spells. V can enter a special mode which turns his hair white.[12]

Characters

Playable

Non-playable/support characters

Enemies

  • Hell Caina
  • Sin scissors

Bosses

Story

The game is chronologically set several years after the events of Devil May Cry 4[5] and Devil May Cry 2.[2]

Nero now heads his own branch of the demon-hunting business "Devil May Cry",[5] based out of a van he got from Dante. One day he has his right demon arm, the "Devil Bringer", severed and stolen by a cloaked figure.[1] To go after the perpetrator he's enlisted the help of expert craftswoman Nico to lend a hand and build a cybernetic prosthetic arm called "Devil Breaker".[14] At the same time, Nero must fight against a widespread demonic invasion in a city known as Red Grave City.[5]

A man known as "V" comes to the "Devil May Cry" office as a new client of Dante's for his help to solve incidents that have been happening across the world.

Development

Devil May Cry 5 is being developed by "Capcom Dev Studio 1" and consists of many staff members who worked on entries in the series as well as Dragon's Dogma.[17] Hideaki Itsuno, who has been a veteran on the Devil May Cry development team since the second installment, serves as the director.[18] On October 2013, Itsuno expressed interest in continuing the original series by developing a fifth installment.[19] It was originally thought, due to a statement by Itsuno, that the series could go on hiatus or end for good if Devil May Cry 4: Special Edition was not a commercial success.[20] However, Itsuno confirmed in an later interview that the series' future did not rest on Devil May Cry 4: Special Edition's sales and he also alleviated fears that DmC: Devil May Cry's sales killed the series, confirming that Capcom was satisfied with them.[21]

Devil May Cry 5 entered development presumably in year 2014,[22] one year before Devil May Cry 4: Special Edition had been released. Hideaki Itsuno had been working on the game since after DMC4:SE was finished, and the full development team was formed in 2015.[23] In mid-January 2016, Itsuno stated on Twitter that he’s begun work on a new project which couldn't be announced just yet[24] and later in March, Reuben Langdon and Johnny Yong Bosch (who does voice acting and motion capture for Dante and Nero respectively) took pictures of themselves in motion capture gear,[25] leading to speculation that a new Devil May Cry game was in development.[26] When asked by a fan on Twitter regarding any truth about the speculation, Capcom Vancouver gave a vague respone, stating that "It's not a game that [they] announced that [they are] working on at [their] studio".[27] On May 17th 2018, the domain name "DevilMayCry5.com" was registered by an unknown entity under Capcom's Onamae domain registrar.[28]

Devil May Cry 5 was officialy confirmed on June 10th, 2018, via Microsoft's E3 2018 press conference. The game was originally planned to be announced in 2017. However, ideas to announce it alongside the Resident Evil 2 remake led to to its change.[17] The team is aiming to make Devil May Cry 5 the best action game from the Heisei period.[9] A secret message was left in the first trailer for fans of the series.[17] In July 5, 2018, a issue of Famitsu magazine that covered the development of Devil May Cry 5 stated that the game was 75% finished.[29]

Devil May Cry 5 runs on Capcom's RE Engine, first developed for Resident Evil 7.[5] Itsuno explained that the developer team are aiming for a "photo-realistic" graphics style.[14][15] The fictional Red Grave City was inspired by London.[15] While the game is primarily a single player experience, Itsuno and the team wanted to tell an epic story with three distinct perspectives and play-styles, where the main protagonists run into each other and collaborate from time to time, which led to the creation of the "Cameo System". The team also ensures the experience would always be as smooth as possible with no downtime.[12]

A demo version was playable at Gamescom 2018,[30] and more details were shared at PAX West on August 2018.[31]

Merchandise

There is also a "Deluxe Edition" that features four Devil Breaker weapons for Nero; as part of the promotion for Capcom's action game Mega Man 11 (released on October 2018), one of the weapons are Mega Man's "Mega Buster" arm.[32] Other included features in the Deluxe Edition are an upgraded motorcycle weapon for Dante, different "Style" rank and title screen announcers, twelve classic battle themes and "Behind-The-Scenes" live-action cutscenes. Players who pre-order Devil May Cry 5, regardless of version, will get alternate "EX" colors for Nero, Dante, Trish, Lady and Nico.[7]

In October 22, 2018, the e-Capcom site was updated with a new edition of Devil May Cry 5 called the "Ultra Limited Edition", three versions are available, one that comes with a replica of Nero's coat, one with V's coat and the last with Dante's coat.

Music

On 11 June 2018, a single soundtrack was released for Devil May Cry 5, which is named Devil Trigger, which is also Nero's battle theme song. The single is produced by video game composer Casey Edwards and features Ali Edwards.[33]

Release

Devil May Cry 5 will be released on March 8, 2019.[4] A demo exclusive on Xbox One was made available as of December 7th, 2018.[12]

Reception

"Subhuman" theme song

In September 2018, Capcom revealed the theme song for Dante, "Subhuman" from the deathcore band Suicide Silence. However, following reports about Eddie Hermida, the band's lead vocalist, sexually manipulating a girl who was 17 at the time, Capcom removed the YouTube video revealing the theme, stating they would not be using the song in future promotions and would be examining their options regarding its use in the final game.[34] Capcom has since then replaced Eddie Hermida with Michael Barr to be the new vocalist.[35]

Microtransactions controversy

On September 22, 2018, GameSpot reported that the game would feature optional microtransactions,[36], multiple video game websites also posted reports on the matter, citing the original GameSpot article.[37][38][39] Shortly after, YouTuber Angry Joe posted a video focusing on the matter,[40] this spirelled into a small backlash within the gaming community, multiple posts appeared on online gaming forums where fans were discussing the addition of microtransactions to single-player games.

Some fans on Twitter reached out to one of the game's producers, Matthew Walker, to ask him how this system was going to be implemented in the game and if the in-game currency was going to be based around it. He quickly responded to multiple fans that the game would work similarly to that of the other games,[41] particularly to that of Devil May Cry 4: Special Edition.

A day later, DualShockers posted an in-depth article regarding how much Red Orbs the player obtains via natural play based on the game's Tokyo Game Show demo,[42] it was stated that currency gain was ultimately fair, and that even a player who isn't skilled would be able to obtain a big amount of Red Orbs from just killing enemies or destroying objects in the enviroments.

Trivia


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Gallery


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References

  1. 1.0 1.1 https://www.youtube.com/watch?v=EmLTWYxEI_o
  2. 2.0 2.1 Twitter: Capcom producer Matt Walker confirms Devil May Cry 5 takes place after Devil May Cry 2.
  3. http://www.capcom.co.jp/ir/english/news/html/e180612.html
  4. 4.0 4.1 https://gematsu.com/2018/08/devil-may-cry-5-launches-march-8-2019
  5. 5.0 5.1 5.2 5.3 5.4 E3 2018: Announcing Devil May Cry 5, coming to Xbox One, PS4 and PC in Spring 2019 - Capcom Unity
  6. YouTube: Devil May Cry 5 - TGS 2018 Trailer
  7. 7.0 7.1 Capcom Unity - TGS 2018: Dante crashes the party with a brand new Devil May Cry 5 trailer
  8. https://www.gamespark.jp/article/2018/06/15/81653.html
  9. 9.0 9.1 http://www.siliconera.com/2018/07/18/devil-may-cry-5-devs-on-balancing-photorealism-with-action-the-mystery-3rd-hero-more/
  10. https://gamingbolt.com/devil-may-cry-5-will-be-roughly-15-hours-long
  11. 11.0 11.1 GAME Watch
  12. 12.0 12.1 12.2 12.3 12.4 12.5 12.6 Capcom Unity: The Game Awards extended Devil May Cry 5 trailer featuring V, cameo system and more
  13. https://www.twitch.tv/videos/304161707
  14. 14.0 14.1 14.2 YouTube: Hideaki Itsuno talks Devil May Cry 5 on Inside Xbox
  15. 15.0 15.1 15.2 Eurogamer - Dante returns: Hideaki Itsuno on Devil May Cry 5
  16. カプコンTV!東京ゲームショウ2018<9/22>特番
  17. 17.0 17.1 17.2 https://www.famitsu.com/news/201806/14159103.html
  18. https://www.theverge.com/2018/6/10/17446964/devil-may-cry-5-e3-2018-trailer-vergil-dante-capcom
  19. http://www.dualshockers.com/2013/10/21/dragons-dogma-director-wants-to-make-a-sequel-on-ps4-also-rival-schools-3-and-devil-may-cry-5/
  20. http://www.capcom.co.jp/game/content/?p=19420&utm_source=CPP&utm_medium=TW&utm_campaign=SNS&redirect_stop=1
  21. http://www.gamespot.com/articles/devil-may-crys-future-isnt-tied-to-how-well-devil-/1100-6428432/
  22. https://twitter.com/tomqe/status/1005925032005021696
  23. Translation: Okabe: It's been about 3 years after the development team was formed, but Itsuno has been working on the project since DMC4:SE's development was finished."
  24. https://twitter.com/tomqe/status/687098966815543297
  25. http://gametyrant.com/news/screen-shot-of-mocap-actors-lead-to-devil-may-cry-5-rumor
  26. http://nichegamer.com/2016/03/15/rumor-devil-may-cry-5-in-development-announcement-coming-soon/
  27. http://www.playstationlifestyle.net/2016/08/01/devil-may-cry-5-capcom-weighs-in/
  28. https://gematsu.com/2018/06/devil-may-cry-5-domain-name-registered
  29. http://gearnuke.com/devil-may-cry-5-development-is-75-finished-summer/
  30. http://in.ign.com/devil-may-cry-5/124608/news/devil-may-cry-5-director-talks-story-details-playable-demo-at-gamescom
  31. https://www.resetera.com/threads/pax-west-devil-may-cry-5-neros-gameplay-panel-set-for-31st-august-special-surprises.60516/
  32. YouTube: Devil May Cry 5 - Mega Buster
  33. https://www.trueachievements.com/n33131/devil-may-cry-5s-soundtrack-is-as-sssick-as-ever
  34. Capcom Distances From 'DMC5' Music Collaboration After Reports of Sexual Misconduct. Waypoint, September 20, 2018.
  35. [ http://www.capcom-unity.com/dubindoh/blog/2018/12/06/devil-may-cry-5-an-important-update-on-dantes-theme-song-subhuman Capcom Unity: Devil May Cry 5 – An important update on Dante’s theme song “Subhuman”]
  36. Devil May Cry 5 Lets You Spend Real Money To Upgrade Characters. GameSpot, September 23, 2018.
  37. https://www.dualshockers.com/devil-may-cry-5-microtransactions/
  38. https://www.pcgamer.com/devil-may-cry-5-will-have-microtransactions/
  39. https://www.eurogamer.net/articles/2018-09-23-devil-may-cry-5-has-microtransactions
  40. https://www.youtube.com/watch?v=KgDRvK0DT3U
  41. Matt Walker on Twitter: "Glad you enjoyed SE! It’s understandable that people are worried because the information hasn’t been completely explained well- but I’m happy to know that when people play the game they’ll be reassured that it’s balanced the way we’ve always balanced the games. ^_^"
  42. https://www.dualshockers.com/devil-may-cry-5-red-orbs-playing-normally/

External Links