Capcom Database
Advertisement
CyberbotsLogo

Cyberbots: Fullmetal Madness is a fighting game produced by Capcom in 1994 where pilots of giant mechas battle each other. The game is a sequel to the scrolling fighter Armored Warriors and the second game in the series. It was ported to the Sony PlayStation and the Sega Saturn, which also had a Limited Edition and a Deluxe Edition. The game only had minimal distribution in arcades outside Japan, and none of the console ports were released overseas.

Tech Romancer (ported to the Sega Dreamcast) is considered a spiritual sequel for this game; Jin and his BX-02 Blodia are present in it as an unlockable bonus character/mech.

Sega_Saturn_-_Cyberbots_Full_Metal_Madness_(J)_Intro_(HD)

Sega Saturn - Cyberbots Full Metal Madness (J) Intro (HD)

HD Intro

Story

CyberbotsGroup

Main Cast

Near the end of the 21st century, Earth begins to become overpopulated, leading to many people living in man-made space colonies. The primary army of Earth called "Earth Corps", has been conducting nefarious experiments and their work, along with the actions of the playable characters, will determine Earth's future.

In the game, the player first chooses the pilot and then the mech (Variant Armor, or VA for short) they'll use to fight. The mechs determine the player's fighting strategies, but the pilot is what determines which storyline the player will see.

Characters

CyberbotsArt

Japanese Cover Art

Fighters Mech/Info
Jin Saotome Pilots the BX-02 BLODIA.
Princess Devilotte de DeathSatan IX Pilots the S-008 SUPER-8.
Shade Pilots the UVA-02 HELION.
Santana Laurence Pilots the RF-004 REPTOS.
Mary Miyabi Pilots the FZ-900J KILLER BEE.
Gawaine Murdock Pilots the GP-N1 GULDIN.
Arieta Pilots the FZ-100 FORDY.
Bao and Mao Pilot the GP-V4 VISE.
Chiyomaru Kagura and Tessan Hagane Pilots the P-10033 GAITS.
G.O.D. G.O.D. is a massive brain that plans to destroy humanity. It mainly controls the mech X-0 WARLOCK, like Azrael before it, but in other storyline paths controls the RF-027 JACKAL and the FZ-900J KILLER BEE as well. The brain also seems able to dominate Arieta temporarily. Ultimately, it ends up destroyed.
Ken Saotome Ken, Shade and Gawaine belonged to the same unit in Earth Force and the three were close. Ken was killed by Shade one year before the start of Cyberbots. Gawaine wasn't there when it happened and it was believed to be an accident. He looked like a taller, bulkier version of Jin, except he wore green instead of white.
Emperor Death Satan Emperor Death Satan is the king of Heldorado and the Milky Way Express, and Devilotte's father. More importantly, he is the owner of Z-AKUMA, an extremely powerful mech based on the Street Fighter villain. His face is hidden behind a huge suit of armor, and his voice booms audibly, implying that he may not be human.

Gameplay

The premise in Cyberbots: Fullmetal Madness is similar to its predecessor Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. Cyberbots is quite innovative, attributed to its amount of selectable options, parts, and mecha that permit the player to format their play style to their preference. Different legs (which affect movement abilities), arms (which affect reach and melee capabilities) and weapons can be mixed and matched between the selectable robots available.

Unlike most mecha-based fighting games, the overall gameplay is quite similar to Capcom's own 2D fighters (and "traditional" fighting games in general), with a medium-sized command list of executing various attacks available to each individual robot. When the Energy Gauge of a player is completely filled, the player is able to launch a Cyber EX super power move, or Giga Crash. Battles are a duel-formatted affair with players and the computer fighting against one another to proceed.

Credits

Arcade Version [Staff]

Game Designer: Shochan, Tobanjan, Tequila Saddy, Jun Keiba, Mucchi, T.Nakae [DAIchan], 12BW1B
Programmer: Kid, Stefano Komorini with T, Shaver, Hiroshi Nakagawa, Dress, Garamon, Mr. Kato
Object Designer: Atta Kutta, Eiji, N.Fujisawa, Vanira, Y.Maruno, Yoshino, K‒Tokunaga, You‒Ten‒Kozow, Urabe Yakkyoku 8, N.Fukuda, H.Shibaki, Hiroshi Shibata, Shisui, Yorio, Takep, Gappa, E.Murabayashi, Heno Heno, Yuki
Scroll Designer: Fukumoyan, Nissui, Kisabon, Iwai, Go, May, Hiroko.N, Kichinosuke, Kazu, Akiko.O, Saru, Kuwatch, Sm, Tabu, Mago, Mr. Holland
Sound Design: T・Kawakami "T.K,NY", Moe・T
Sound Compose: Anarchy "Takapon", Akari.K ‒Lemon‒, Kda Mto, Super 8 Iwami
Producer: Iyono Pon
Special Thanks: N.Funamizu [Poo] and Capcom All Staff
Produced by: Capcom

Saturn and PSX Versions

Arcade Staff

Game Designer: Shochan, Tobanjan, Tequila Saddy, Jun Keiba, Mucchi, T.Nakae [DAIchan], 12BW1B
Programmer: Kid, Stefano Komorini with T, Shaver, Hiroshi Nakagawa, Dress, Garamon, Mr. Kato
Character Designer: Kinu Nishimura
Object Designer: Atta Kutta, Eiji, N.Fujisawa, Vanira, Y.Maruno, Yoshino, K‒Tokunaga, You‒Ten‒Kozow, Urabe Yakkyoku 8, N.Fukuda, H.Shibaki, Hiroshi Shibata, Shisui, Yorio, Takep, Gappa, E.Murabayashi, Heno Heno, Yuki
Scroll Designer: Fukumoyan, Nissui, Kisabon, Iwai, Go, May, Hiroko.N, Kichinosuke, Kazu, Akiko.O, Saru, Kuwatch, Sm, Tabu, Mago, Mr. Holland
Sound Design: T.Kawakami "T.K,NY", Moe.T,
Sound Compose: Anarchy "Takapon", Akari.K ‒Lemon‒, Kda Mto, Super 8 Iwami
Producer: Iyono Pon
Special Thanks: N.Funamizu [Poo] and Capcom All Staff

Consumer Staff

Planner: Yasuyuki Saga, Haruo Murata
Programmer: Masatsugu Shinohara, Kanekon, Kazuhiro Komori with Drill King, Miki Okagawa, Kato Kato
Character Designer: Kinu Nishimura
Object Designer: Hideaki Katagiri, Patriot Yamazou, Chie‒Fujimo, You.Ten Nakano, Sayuri Shintani 466, Y.Maruno, K.Tokugawa, Mimura Kenji 8, Naoki Fukuda, Hiroaki Yoshino
Scroll Designer: Ryutaro's Mama, Takkeman, Kiyoyuki Suito, Nissui Asae, Ojiji, Takky, Nuke, Hiro
Sound ‒MA‒: T.Kawakami "T.K,NY"
Sound Design: Shinji Amagishi, toshio KAJINO, Nariyuki Nobuyama
Supervisor: Shochan
Producer: Hyper Mickey
Special Thanks: Tomohiko Saitou, Kobarn, S‒Hama, Koji Oda, Hirokazu Fujisaki, and Capcom All Staff
Produced by: Capcom

Trivia

  • Character designs, like those of the previous game, were handled by artist Kinu Nishimura. Mech designs this time, however, were done by Sho Sakai.
  • Cyberbots featured fully voiced character acting during cutscenes, a rare thing for a game from the early 90's.

Gallery

Blodia in-game sprite

Box Art

Merchandise and Advertisements

External Link

Advertisement