Below is an alphabetical list of Combo Weapons that can be created by Chuck Greene in Maintenance Rooms across Fortune City by combining two items or weapons in the game Dead Rising 2. Chuck can discover how to make combo weapons either by obtaining Combo Cards or through trial and error (in which case he gets a Scratch Card).
Combo Weapons | ||||
Name | Air Horn | |||
Item 1 | Pylon | |||
Item 2 | Spray Paint (any color) | |||
Effect | Using it on nearby zombies will disorient them, grabbing their ears in pain, while prolonged exposure will cause their heads to explode. | |||
Name | Auger | |||
Item 1 | Pitchfork | |||
Item 2 | Drill Motor | |||
Effect | Cuts zombies down when used in a horizontal sweeping motion. When charged up, Chuck can stab a zombie with it and pick it up, using its flailing body as a weapon. | |||
Name | Blambow | |||
Item 1 | Bow and Arrow | |||
Item 2 | Dynamite | |||
Effect | Once an arrow is fired into a crowd, it will cause an explosion. Its main drawback is its limited use. | |||
Name | Blitzkrieg | |||
Item 1 | Electric Chair | |||
Item 2 | LMG or Merc Assault Rifle | |||
Effect | It can be driven by Chuck, and he can fire at zombies using its three rifles. This weapon can shoot, uninterrupted and continuously, for over a full minute. It can continue to drive after depleting its ammunition. | |||
Name | Boomstick | |||
Item 1 | Shotgun | |||
Item 2 | Pitchfork | |||
Effect | Can be stuck into a zombie and then fired. When charged up, like the Auger, Chuck can stab a zombie with it and pick it up, using its flailing body as a weapon. | |||
Name | Burning Skull | |||
Item 1 | Bull Skull | |||
Item 2 | Motor Oil | |||
Effect | Has three head-swing attacks. When charged, Chuck will stomp continuously across an uninterrupted path, burning zombies as he goes. | |||
Name | Defiler | |||
Item 1 | Sledge Hammer | |||
Item 2 | Fire Axe | |||
Effect | Bludgeons zombies with a regular attack. If the button is immediately pressed and held a second time, Chuck will begin spinning with it, similar to attacking with a Battleaxe. | |||
Name | Drill Bucket | |||
Item 1 | Power Drill | |||
Item 2 | Bucket | |||
Effect | If placed on a zombie's head, it is instantly activated and drills through the zombie's skull and brain. | |||
Name | Driller | |||
Item 1 | Power Drill | |||
Item 2 | Spear | |||
Effect | Chuck will stab a zombie, instantly killing it with an undercut stab. If charged, Chuck will drill the spear through the face or chest of the zombie with an uppercut stab. Extremely fragile. | |||
Name | Dynameat | |||
Item 1 | Hunk of Meat | |||
Item 2 | Dynamite | |||
Effect | A zombie will pick it up, and eat it. It works in the same way as a hunk of meat, but will explode a few seconds after, making it useful for clearing out a group of zombies. | |||
Name | Electric Chair | |||
Item 1 | Wheelchair | |||
Item 2 | Battery | |||
Effect | Chuck can roll the wheelchair around and electrocute zombies. If a zombie is hit from behind with the Electric Chair, they will fall into the chair and continue to spasm from electrocution. | |||
Name | Electric Rake | |||
Item 1 | Leaf Rake | |||
Item 2 | Battery | |||
Effect | When used against large clusters of zombies, the electricity will chain to attack other zombies nearby. | |||
Name | Exsanguinator | |||
Item 1 | Vacuum Cleaner | |||
Item 2 | Saw Blade | |||
Effect | Its heavy form of attack is using the vacuum cleaner's suction to grip a zombie and tear it in half. The lower body falls to the floor while the upper body is pulled into the vacuum cleaner and ground to bits in the process. | |||
Name | Fire Spitter | |||
Item 1 | Toy Spitball Gun | |||
Item 2 | Tiki Torch | |||
Effect | Slappy's weapon of choice, this functions similarly to the flamethrower, only instead of firing a steady stream of fire, it shoots fireballs at a long distance. | |||
Name | Flamethrower | |||
Item 1 | Water Gun | |||
Item 2 | Gasoline Canister | |||
Effect | It attacks by shooting jets of flame. Highly effective against Gas Zombies. | |||
Name | Flaming Gloves | |||
Item 1 | Boxing Gloves | |||
Item 2 | Motor Oil | |||
Effect | This weapon works the same as the Boxing Gloves, but with added fire damage. | |||
Name | Fountain Lizard | |||
Item 1 | Lizard Mask | |||
Item 2 | Fountain Fireworks | |||
Effect | When placed on a zombie's head, a colorful light show will keep the other zombies distracted. | |||
Name | Freedom Bear | |||
Item 1 | Robot Bear | |||
Item 2 | LMG | |||
Effect | When Chuck sets Freedom Bear down on the ground, this former toy comes to life, shooting at any and all zombies around him. Best used in congested areas. | |||
Name | Freezer Bomb | |||
Item 1 | Fire Extinguisher | |||
Item 2 | Dynamite | |||
Effect | When it detonates around a crowd of zombies, it will freeze them for a short time. | |||
Name | Gem Blower | |||
Item 1 | Gems | |||
Item 2 | Leaf Blower | |||
Effect | It has only one attack, similar to an improvised shotgun. It's a devastating weapon as the gems continue killing even after piercing several zombies. | |||
Name | Hail Mary | |||
Item 1 | Football | |||
Item 2 | Grenade | |||
Effect | It explodes upon making contact with the ground or a zombie. | |||
Name | Handy Chipper | |||
Item 1 | Wheelchair | |||
Item 2 | Lawnmower | |||
Effect | When a zombie is pushed onto this "chair of doom", they are quickly shredded to bits. | |||
Name | Heliblade | |||
Item 1 | Toy Helicopter | |||
Item 2 | Machete | |||
Effect | When activated, it hovers at head level and emits a high-pitched noise that attracts nearby zombies. When they approach, the machetes on the heliblade's propellers decapitate them. | |||
Name | Holy Arms | |||
Item 1 | Training Sword | |||
Item 2 | Box of Nails | |||
Effect | Its form of attack is to push the nails in the shield towards the enemies, causing dismemberment to zombies. | |||
Name | I.E.D. | |||
Item 1 | Box of Nails | |||
Item 2 | Propane Tank | |||
Effect | The impaling heavy attack of the I.E.D. involves Chuck sticking the I.E.D. canister onto a zombie's back. From a safe enough distance, Chuck can shoot the I.E.D. with any weapon to make it explode. The explosion will kill any surrounding zombies. | |||
Name | Infernal Arms | |||
Item 1 | Training Sword | |||
Item 2 | Motor Oil | |||
Effect | When used on a zombie, the initial hit from the Infernal Arms will set it on fire. While it will not die immediately, it will eventually burn to death and grant the player a large amount of prestige points. The Infernal Arms also causes continuous damage to enemies after the initial hit, making this weapon very useful against multiple foes. | |||
Name | Knife Gloves | |||
Item 1 | Boxing Gloves | |||
Item 2 | Bowie Knife | |||
Effect | Arguably one of the best weapons in Dead Rising 2 due to its accessibility, speed, durability level and damage. Even at low levels, the Knife Gloves deal extremely high damage, making them useful for Psychopaths, clearing a path through zombies, or taking out human enemies, such as Looters. | |||
Name | Laser Sword | |||
Item 1 | Gems | |||
Item 2 | Flashlight | |||
Effect | The Laser Sword is a very powerful weapon, being able to cut multiple zombies in half at once. Its speed and durability are low, however, making the weapon less than effective when dealing with large quantities of standard zombies. It is helpful against psychopaths, mercenaries and other powerful enemies, which are found less frequently, and subsequently require stronger weapons to be dispatched effectively. | |||
Name | Molotov | |||
Item 1 | Whiskey | |||
Item 2 | Newspaper | |||
Effect | It is a whiskey bottle with a burning newspaper sticking out of it. It can be thrown like a grenade, causing a fiery explosion when it hits the ground. | |||
Name | Paddlesaw | |||
Item 1 | Paddle | |||
Item 2 | Chainsaw | |||
Effect | It is a double-ended kayak paddle with a chainsaw duct-taped to each end. | |||
Name | Parablower | |||
Item 1 | Leaf Blower | |||
Item 2 | Parasol | |||
Effect | A swiftly opening umbrella capable of tearing zombies apart from the inside! | |||
Name | Plate Launcher | |||
Item 1 | Plates | |||
Item 2 | Cement Saw | |||
Effect | Like its name suggests, its form of attack is launching plates at high speeds; the effect is rather like a high-velocity version of the saw blade's attack -- plates can cut through multiple zombies and kill Gas Zombies in one shot. | |||
Name | Pole Weapon | |||
Item 1 | Push Broom | |||
Item 2 | Machete | |||
Effect | A medium-range melee weapon that works a lot like a poleaxe, letting Chuck slice zombies with the machete taped to the end of the broom. | |||
Name | Porta Mower | |||
Item 1 | 2x4 | |||
Item 2 | Lawnmower | |||
Effect | Chuck can push it onto a zombie's head and the whirling blade will completely engulf the rest of the body. | |||
Name | Power Guitar | |||
Item 1 | Electric Guitar | |||
Item 2 | Amplifier | |||
Effect | The Power Guitar's attack is a single riff which will burst the heads of any zombies within grabbing range. | |||
Name | Ripper | |||
Item 1 | Cement Saw | |||
Item 2 | Saw Blade | |||
Effect | With its cement blade replaced by several serrated saw blades, this makes the weapon more like an easier-to-move chainsaw. Like the chainsaw, Chuck can injure zombies just by bumping into them with the Ripper's motor running. | |||
Name | Roaring Thunder | |||
Item 1 | Battery | |||
Item 2 | Goblin Mask | |||
Effect | After putting it on a zombie's head, the mask will shoot lightning at any zombie nearby until the mask's wearer is dead. | |||
Name | Rocket Launcher | |||
Item 1 | Rocket Fireworks | |||
Item 2 | Lead Pipe | |||
Effect | Chuck can shoot fireworks at enemies at a relatively fast rate, clearing hordes of zombies with a short burst. The fireworks need to travel a small distance to be lethal, so Chuck should not fire them point blank or they will just bounce off an enemy before going off. Unlike weapons like a chainsaw, it does not need to be started before using it. | |||
Name | Snowball Cannon | |||
Item 1 | Fire Extinguisher | |||
Item 2 | Water Gun | |||
Effect | It is used to freeze and then shatter zombies. | |||
Name | Spear Launcher | |||
Item 1 | Leaf Blower | |||
Item 2 | Spear | |||
Effect | It is a leaf blower that shoots spears. It can also be used to impale a zombie and fire it away. | |||
Name | Spiked Bat | |||
Item 1 | Baseball Bat | |||
Item 2 | Box of Nails | |||
Effect | Due to how easy it is to obtain and how durable it is, the Spiked Bat is one of the most effective weapons in Dead Rising 2. It can one-shot normal zombies, and is very effective at sweeping multiple enemies out of the way. | |||
Name | Sticky Bomb | |||
Item 1 | Lawn Dart | |||
Item 2 | Dynamite | |||
Effect | When thrown, the dart flies straight up into the air, sticks onto a nearby zombie's head, and explodes, killing any zombies nearby. | |||
Name | Super B.F.G. | |||
Item 1 | Blast Frequency Gun | |||
Item 2 | Amplifier | |||
Effect | The most powerful gun in the game. Shoots a large shock wave that can take out a massive amount of zombies in one shot. | |||
Name | Super Slicer | |||
Item 1 | Servbot Mask | |||
Item 2 | Lawnmower | |||
Effect | Unlike most Servbot masks in Dead Rising 2, Chuck can actually wear this one. It's got a lawnmower blade attached to its head and Chuck can charge at enemies, taking them out with gusto. | |||
Name | Tenderizers | |||
Item 1 | MMA Gloves | |||
Item 2 | Box of Nails | |||
Effect | They work just like regular MMA Gloves, but the addition of nails make them something slightly more awesome. | |||
Name | Tesla Ball | |||
Item 1 | Bingo Ball Cage | |||
Item 2 | Battery | |||
Effect | When used to hit zombies, a huge electric shock is administered. When thrown, it will zap any zombies that it rolls by. | |||
Name | Wingman | |||
Item 1 | Queen | |||
Item 2 | Nectar | |||
Effect | The Wingman is a modified Queen that attacks zombies instead of infecting humans. Chuck can have up to five Wingmen following him at once. |